Patch 12.0 für World of Warcraft ist am 21. Januar 2026 erschienen. Auch bei diesem Update werden Fehler nachträglich mit gezielten Hotfixes korrigiert. Diese kurzfristigen Updates betreffen nicht nur Fehlerbehebungen, sondern bringen auch Anpassungen am Balancing. Hier findest du eine Übersicht aller aktuellen Änderungen durch die offiziellen Hotfixes.
April 17. 2026
Delves
- Reaching Midnight Season 1 Delver's Journey Rank 10 will now properly reward the Void Breacher title.
Dungeons and Raids
- Maisara Caverns
- Rak'tul
- Spectral Residue duration increased to 40 seconds.
- Additional applications of Spectral Residue no longer refresh the duration.
- Seat of the Triumvirate
- Addressed an issue where Merciless Subjugator's Chains of Subjugation can be interrupted unintentionally.
- The Voidspire
- Fallen-King Salhadaar
- Fixed an issue where Void Infusion could override the boss entering berserk phase.
- Lightblinded Vanguard
- Addressed an issue where using the raid skip can fail to spawn all three paladins for the encounter.
April 14. 2026
Dungeons and Raids
- Maisara Caverns
- Frenzied Berserker’s health reduced by 13%.
- Keen Headhunter’s health reduced by 10%.
- Muro’jin and Nekraxx
- Resolved an issue where Carrion Swoop could occasionally strike units behind Nekraxx or strike players twice.
- Seat of the Triumvirate
- Addressed an issue where some area of the dungeon is unintentionally empowering creatures.
- Siphon Void in L’ura’s encounter is now marked as important.
- Decimate in Zuraal the Ascended encounter now has an encounter warning.
- Skyreach
- Target of Cast Down now has a debuff on their unit frame.
- Windrunner Spire
- Commander Kroluk
- Fixed an issue where Commander Kroluk could fail his jump based on his target’s location within his chamber.
- The Voidspire
- Vaelgor & Ezzorak
- Resolved an issue where Ezzorak could continue to fight the Lightbound Vanguard after Vaelgor and all players have perished.
- Lightblinded Vanguard
- War Chaplain Senn’s Aura of Peace silence effect no longer triggers from Halo, Ice Lance, or Galactic Guardian Moonfire.
- Resolved an issue where Execution Sentence’s vulnerability could sometimes not work in Mythic difficulty.
- Health reduced by 5% on Mythic difficulty.
- Developers’ notes: Our goal with this change is to encourage a greater diversity of raid compositions to succeed in the encounter.
- Crown of the Cosmos
- Alleria and Rift Simulacrum’s health reduced by 5% in Heroic difficulty.
- Cosmic Barrier absorb amount reduced by 5% in Heroic difficulty.
- Silverstrike Ricochet width increased to 5 yards in non-Mythic difficulties (was 4 yards).
- Undying Voidspawn’s nearby player detection range has been reduced to 10 yards in non-Mythic difficulties (was 15 yards).
- March on Quel’danas
- L’ura’s health reduced by 5% on Mythic difficulty.
- Termination Matrix
- Terminate applications reduced to 4 (was 5).
- Terminate cast time increased to 2 seconds (was 1.5 seconds).
- Heaven’s Glaives
- Blades per cast reduced to 5 on Heroic and Mythic difficulties (was 6).
- Max duration reduced to 2 minutes on Heroic and Mythic difficulties (was 3 minutes).
- Grim Symphony
- Melody can no longer repeat the same Dark Rune twice.
- Second cast now spins clockwise (was counter-clockwise).
- Eclipsed heal absorb reduced by 10% on Mythic difficulty.
- Overkill Current damage reduced by 20% on Heroic difficulty.
- The final cast of Criticality now triggers 2 Tears of L’ura per Dawn Crystal (was 3).
- Dark Constellation precast time increased to 2.5 seconds on Mythic difficulty (was 2 seconds).
Quests
- Fixed a bug where players were unable to collect handfuls of sand from Loosened Sand piles in Vol’dun for “The Fragrance of the Dunes”.
April 13. 2026
Classes
- Hunter
- Fixed an issue causing Bestial Wrath to not deal damage if Bestial Wrath's charge would put the Pet out of range.
Dungeons and Raids
- Algeth’ar Academy
- Addressed an issue where Crawth's Deafening Screech's debuff could persist after the encounter ended.
- Addressed an issue where Alpha Eagle could start casting Gust while still in the air.
- Maisara Caverns
- Resolved an issue causing Hollow Soulrender's Frost Nova to occasionally inflict damage at the incorrect location.
- Pit of Saron
- Forgemaster Garfrost
- Fixed an issue that could prevent Night Elf Vengeance Demon Hunters from being able to hide behind Saronite Ore.
- March on Quel'danas
- Belo'ren, Child of Al'ar
- Belo'ren's Stage Two health has been reduced by 10% on Mythic difficulty.
- Ashen Benediction has been reduced to 5% per stack on all difficulties (was 10%).
- Reduced the frequency of Guardian's Edict casts over the course of the encounter on all difficulties.
- The Voidspire
- Corrected an issue where the Lightblinded Vanguard could fail to appear after using the raid skip.
- Vaelgor & Ezzorak
- Addressed an issue where the bosses could respawn atop the Devouring Stronghold instead of their arena.
Items
- Light's Preservation potion now provides more healing.
April 9. 2026
Classes
- Hunter
- Beast Mastery
- Corrected an issue where the Wild Instincts talent could cause more damage than intended when fighting a single target.
- Priest
- Discipline
- Oracle: Fixed an issue where Blaze of Light would not apply its slow effect on enemies.
- Holy
- Oracle: Fixed an issue causing Preemptive Care to increase the duration of Renews from Lasting Words by 25%, instead of the intended 40%.
- Warlock
- Demonology
- Fixed an issue where demons summoned by Dominion of Argus would not prioritize your target.
- Diabolist: Fixed an issue where Diabolist demons would not prioritize your target.
- Diabolist: Overlord, Mother of Chaos, and Pit Lord should no longer be summoned when Diabolic Art is removed if their summoner is not in combat.
Delves
- Valeera now speaks less frequently in Delves.
Dungeons and Raids
- Magisters' Terrace
- Fixed a rare issue where it was possible for non-boss enemies to fail to spawn correctly.
- The Dreamrift
- Chimaerus the Undreamt God
- Resolved an issue where Chimaerus could become stuck in the environment.
- The Voidspire
- Crown of the Cosmos
- The second target of Grasp of Emptiness in Mythic difficulty will now prefer non-healer specialized characters.
Horrific Visions
- Fixed a bug where completion credit for Oblivion Elemental in Vision of Orgimmar was not granted if the player killed it too quickly.
Quests
- "Midnight: Legends of the Haranir" is no longer among the weekly activity choice selection options.
- Developers’ notes: “Legends of the Haranir” quests are only completable once weekly per Warband, but this weekly activity was available to all characters. This change resolves a case where players who already completed their weekly Legends of the Haranir quest on one character would be prevented from completing the weekly activity on an alt.
April 7. 2026
Classes
- Death Knight
- Blood
- Melee auto-attack damage increased by 25%.
- Death Strike damage increased by 12%.
- Blood Fortification armor increased to 45% (was 35%).
- Bone Shield now increases armor by 180% of Strength (was 150%).
- Frost
- Developers’ notes: Frost Death Knight is behind our expectations in single target damage, so we’re increasing Obliterate and Frost Strike damage to give a more targeted boost in single target scenarios, along with a damage increase to Frostbane to help Rider of the Apocalypse in multi-target scenarios.
- Obliterate damage increased by 12%. Not applied to PvP combat.
- Frost Strike and Frostbane damage increased by 15%. Not applied to PvP combat.
- Unholy
- Resolved an issue causing the tier set aura Blighted to interfere with Nazgrim's Conquest value increases.
- Demon Hunter
- Vengeance
- Developers’ notes: Vengeance single target damage has remained below expectations, so single target damage sources are being increased.
- Melee auto-attack damage increased by 40%.
- Focused Cleave damage bonus for Soul Cleave’s primary target increased to 60% (was 50%).
- Soul Carver damage increased by 50%.
- Druid
- Balance
- Starfall damage increased by 16%. Not applied to PvP combat.
- Ascendant Eclipses’ Lunar Bolt damage increased by 10%. Not applied to PvP combat.
- Guardian
- Scintillating Moonlight now causes Moonfire to reduce damage dealt to you by 6%/12% (was 5%/10%).
- Rend and Tear now causes Thrash to reduce the target’s damage done to you by 3% per stack (was 2%).
- Evoker
- Augmentation
- Ebon Might's radius for applying to allies increased to 500 yds (was 100 yds).
- Devastation
- Developers’ notes: Flameshaper’s performance in single target scenarios is less competitive with Scalecommander than desired. This adjustment is intended to increase Flameshaper’s viability, without invalidating the time and effort Evokers have put into learning how to play Scalecommander effectively.
- Flameshaper: Consume Flame now causes Disintegrate to detonate 150% of Fire Breath damage (was 115%).
- Paladin
- Holy
- Developers’ notes: Holy Paladins healing output is behind our expectations, so we’re targeting an increase to their holy power spenders to reinforce their core gameplay loop and make using resources more satisfying.
- Word of Glory healing increased by 20%. This also applies to Eternal Flame and its periodic healing.
- Light of Dawn healing increased by 20%.
- Protection
- Developers’ notes: We’re observing that Protection Paladins are experiencing difficulty with magical damage and periodic damage in Mythic+ dungeons. Our intent with these adjustments is to improve survivability and agency with a combination of upfront damage reduction and self-healing.
- Auto-attack damage increased by 50%. Not applied to PvP combat.
- Glory of the Vanguard (Rank 2/Rank 3) increases Judgment damage by 20%/40% (was 10%/20%). Not applied to PvP combat.
- Glory of the Vanguard (Rank 4) increases Shield of the Righteous’ damage to your primary target by 100% (was 50%). Not applied to PvP combat.
- Greater Judgment causes the target to take 50% increased damage from your next Shield of the Righteous (was 40%). Not applied to PvP combat.
- Imbued Shield reduces magical damage taken by 12% (was 10%).
- Redoubt increases armor by up to 60% based on missing health (was 50%).
- Light of the Titans’ healing is increased by 200% when afflicted by a harmful periodic effect (was 100%).
- Monk
- Brewmaster
- Developers’ notes: Moving into Midnight, Brewmasters gained a significant amount of self-healing. While this has shored up one of the spec’s longstanding weaknesses, we’re finding the total of their defensive capability is a bit too potent. These changes aim to tone down self-healing and narrow the gap between Monks and other tank specializations.
- Vital Flame now causes you to heal for 40% of all Fire or Nature damage dealt by your spells and abilities (was 50%).
- Shado-Pan: Predictive Training now reduces all damage taken by 8% (was 10%).
- Windwalker
- Fists of Fury now deals 60% of its primary target damage to other targets (was 54%).
- Rogue
- Assassination
- Caustic Spatter causes 20% of your Nature damage to hit nearby enemies (was 18%).
- Garrote and Rupture damage increased by 5%.
- Fan of Knives and Crimson Tempest damage increased by 10%.
- Outlaw
- All damage increased by 4%.
- Blade Flurry causes your abilities to strike nearby enemies for 28% of damage dealt (was 30%).
- Fatebound: Fate Intertwined increases the percent of damage Blade Flurry spreads by 5 (was 6).
- Trickster: Nimble Flurry increases Blade Flurry damage by 25% while Flawless Form is active (was 30%).
- Shaman
- Enhancement
- Developers’ notes: We are making some adjustments for Enhancement that are aimed at helping consistent damage sources outside of burst windows, while slightly skewed towards bringing Stormbringer’s performance closer to Totemic.
- Lightning Bolt damage increased by 8%. Not applied to PvP combat.
- Chain Lightning damage increased by 25%. Not applied to PvP combat.
- Crash Lightning initial impact damage increased by 20%. Not applied to PvP combat.
- Crash Lightning weapon enhancement effect damage increased by 10%. Not applied to PvP combat.
- Stormstrike and Windstrike damage increased by 15%. Not applied to PvP combat.
- Warlock
- Fixed an issue where Infernal Beneficiary would not heal for the intended amount if Drain Life was specifically used on Delve enemies.
- Demonology
- Fixed an issue where Demonic Knowledge could activate more than intended.
- Fixed an issue where Demonic Brutality increased critical damage dealt by pets by 260%, rather than the intended 230%.
Delves
- Consecrated Chalice stacks of Hope will no longer fall off outside of combat.
- Fixed an issue that could sometimes cause Valeera to take increased damage in Gulf of Memory.
Dungeons and Raids
- Magisters’ Terrace
- Addressed an issue in Degentrius' encounter where there can be multiple instances of Unstable Void Essence active.
- Addressed an issue where enemies on the way to Seranel Sunlash can fail to spawn in Mythic+ if Arcanotron Custos is defeated in Mythic in the same instance.
- Nexus-Point Xenas
- Addressed an issue preventing Smudges from continuing their actions.
- Skyreach
- Addressed an issue where players can get stuck in combat after wiping in Rukhran's encounter.
- Players falling off the platform during the Rukhran encounter will now be teleported back to the platform.
- March on Quel'danas
- Belo'ren, Child of Al'ar
- Belo’ren’s stage one health reduced by 10% on Mythic difficulty.
- Infused Quills now targets fewer players over the course of the encounter on Mythic difficulty.
- Ember Rebirth’s damaging effect has been greatly reduced on Mythic difficulty.
- Guardian’s Edict now empowers Belo’ren’s damage by 20% on all difficulties.
- Light Dive and Void Dive damage greatly reduced on all difficulties.
- Light Echo and Void Echo damage reduced on Heroic and Mythic difficulty.
- The Dreamrift
- Chimaerus the Undreamt God Swarming Shade health reduced up to 35% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Haunting Essence health reduced up to 29% in stage one in non-Mythic difficulties, for smaller raid sizes.
- Colossal Horror health reduced up to 10% in Stage One in non-Mythic difficulties, for smaller raid sizes.
- The Voidspire
- Vaelgor and Ezzorak
- Reduced the number of players needed to fully reduce Gloom's power by 1 on Heroic and Normal difficulties.
- Reduced Voidorb health by up to 10% as group sizes decrease from 30-player to 10-player.
- Lightblinded Vanguard
- Trampled damage reduced by 50%.
- Crown of the Cosmos
- Demiar, Morium, and Vorelus health reduced by up to 14% in non-Mythic difficulties, for smaller raid sizes.
- Alleria and Rift Simulacrum health reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Null Corona healing absorb reduced by up to 24% in non-Mythic difficulties, for smaller raid sizes.
- Void Expulsion damage reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Cosmic Barrier damage absorb reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
- Gravity Collapse damage reduced by up to 12% in non-Mythic difficulties, for smaller raid sizes.
Items
- Light Company Guidon is now eligible for Tank specializations.
Player versus Player
- Demon Hunter
- Fixed an issue causing Illidari Knowledge to reduce magic damage taken by 1.8% per point instead of 2% per point in PvP combat.
- Devourer
- Developers’ notes: We’re increasing passive mitigation for Devourer as their survivability in PvP was lower than we liked. We’re also making another pass at lowering the burst potential from both hero talent trees and increasing overall damage to compensate.
- All damage done increased by 8% in PvP combat.
- Illidari Knowledge now reduces magic damage taken by 4%/8% in PvP combat (was 1.8%/3.6%).
- Armor of Souls now increases Armor by 100% (was 50%).
- Void-Scarred: Voidsurge damage reduced by 20% in PvP combat.
- Annihilator: Voidfall Meteor damage reduced by 10% in PvP combat.
- Annihilator: Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage by 15% when striking a single target in PvP combat (was 35%).
- Hunter
- Beast Mastery
- All damage reduced by 5% in PvP combat.
- Monk
- Windwalker
- Developers’ notes: We are targeting a couple sources of burst damage as well as overall damage for Windwalker Monks to reduce their outlier burst capabilities and tweak down their overall pressure.
- All damage reduced by 3% in PvP combat.
- Glory of the Dawn damage reduced by 50% in PvP combat.
- Weapon of Wind now increases damage during Zenith by 5% in PvP combat (was 10%).
- Paladin
- Protection
- Developers’ notes: We’re taking another pass at reducing the strength of Protection Paladins, targeting some of their burst and healing capabilities.
- All healing done reduced by 10% in PvP combat.
- Glory of the Vanguard damage reduced by 25% in PvP combat.
- Rogue
- Assassination
- Developers’ notes: Mutilate has fallen behind its expected contribution in PvP combat. A sizeable buff is being applied, intended to improve steady damage output.
- Mutilate damage increased by 180% in PvP combat.
- Outlaw
- Developers’ notes: Outlaw has been overly reliant on Adrenaline Rush and lacks damage outside of those windows. These changes increase overall damage while keeping Adrenaline Rush effective.
- All ability damage increased by 8% in PvP combat.
- Menacing Rush damage bonus during Adrenaline Rush reduced to 10% in PvP combat (was 20%).
- Subtlety
- Trickster: Flawless Form now increases the damage of finishing moves by 2% per stack (was 4%).
- Shaman
- Restoration
- Healing Wave healing increased by 20% in PvP combat.
- Warlock
- Affliction
- All damage done increased by 12% in PvP combat.
- Unstable Affliction damage increased by 15% in PvP combat.
- Warrior
- Arms
- Developers’ notes: Our goal for Arms Warrior is to increase their overall damage as their consistent pressure has been lower than we would like. We’re also reducing the effectiveness of the Colossus burst window as its damage was condensed into too small of a time period.
- All damage increased by 3% in PvP combat.
- Rend damage increased by 15% in PvP combat.
- Deep Wounds damage increased by 100% in PvP combat.
- Colossus: Demolish damage reduced by 15% in PvP combat.
- Colossus: Celeritous Conclusion now causes the final strike from Demolish to increase the critical strike chance of your next Mortal Strike by 15% (was 100%).
Quests
- Fixed an issue with the Voidstorm world quest “Encountering the Unexpected” where enemies could take a long time to respawn.
- Players who have completed "March on Quel'Danas" should no longer be offered the quest on that character again.
User Interface
- Lowered the display priority for certain visual effects associated with some Professions embellishments.
April 3. 2026
April 3, 2026
Classes
- Death Knight
- Unholy
- Resolved an issue causing Putrefy to not function during the Ick and Krick fight in Pit of Saron.
- Midnight Season 1 4-Set Bonus – Blighted can no longer be canceled.
- Druid
- Restoration
- Reforestation no longer stacks while out of combat in raid instances.
- Warlock
- Destruction
- Diabolist: Fixed an issue where Eye Explosion would not activate from Chaos Bolt.
Delves
- Sunkiller Sanctum
- Characters will no longer be teleported outside of the delve if they die after defeating the boss.
Dungeons and Raids
- Magisters' Terrace
- Spellwoven Familiar health reduced by 20% and now contributes to enemy forces.
- Nexus-Point Xenas
- Lothraxion
- Addressed an issue where Brilliant Dispersion can inflict multiple instances of damage to target players.
- Pit of Saron
- Arcanist Cadaver
- Now marked as an elite creature, its damage and health are unchanged.
- Now has a mana bar.
- Visual effects and size adjusted to improve visibility.
- Skyreach
- Improved visibility on Suntalon when afflicted with Mark of Death.
- Rukhran
- Addressed an issue where Screech can be triggered when it is in melee combat with a player.
- The Voidspire
- Vorasius
- Increased the visibility of the impact zones of Vorasius' Shadowclaw Slam.
- Shadowclaw Slam's visual should now more accurately reflect its area-of-effect.
- Vaelgor and Ezzorak
- Improved the visual clarity for the target of Dread Breath.
- Lightblinded Vanguard
- Improved the visual clarity of Avenger's Shield and Divine Toll.
- Resolved an issue where Divine Toll could hit players multiple times.
Items
- The Sun Darter Hatchling check for Mind-Seeker progress will no longer reset.
- Developers’ notes: We’re releasing this fix early to prevent additional players from encountering the issue. A follow-up change is planned for 12.0.5 that will detect if the Sun Darter Hatchling has been unlocked on your account.
Quests
- Arator should be visible again to turn in “Battle of the Bridge” on alternate characters.
April 2. 2026
Classes
- Druid
- Feral
- Overflowing Power stack aura is now excluded from the Secret Values system.
- Paladin
- Retribution
- Resolved an issue causing Hammer of Wrath to not interface with Mastery: Highlord's Judgment.
- Herald of the Sun
- Resolved an issue causing Morning Star's increased damage effect on Dawnlight to stop functioning when the second Dawnlight is applied to the same target.
- Resolved an issue with Empyrean Legacy causing Dawnlight targeting to become inconsistent.
- Resolved an issue causing Dawnlights to target critters and pets with Divine Storm.
- Resolved an issue causing Morning Star to benefit Paladins outside of the caster.
- Rogue
- Assassination
- Garrotes applied with Improved Garrote and spread by Crimson Tempest now correctly update their damage when the rogue's stats change.
- Improved Garrotes spread by Crimson Tempest now correctly show the empowered version of the Garrote icon on enemy nameplates.
Dungeons
- Mythic+
- Addressed an issue where Voidbound Emissary would despawn immediately after spawning.
- Timewalking
- Fixed an issue where Timewalking dungeon items obtained while leveling required a higher character level than intended.
Items
- Soulhunter's Mask has been renamed to Shroud of the Soulhunter.
- Scabrous Zombie Leather Belt has been renamed to Scabrous Zombie Belt.
Quests
- Archmage Aethas Sunreaver has decided to make himself visible at the Bazaar in Silvermoon City for characters who had one of his quests shared and were unable to see him to complete it.
April 1. 2026
Abundance
- To address latency issues, Abundant Harvests will no longer be available in the zone where a World Boss is active that week.
Classes
- Demon Hunter
- Devourer
- Fixed an issue causing Void Ray and Eradicate to strike enemies extremely high in the air.
- Hunter
- Fixed an issue where Primal Rage was failing to cast when used with Command Pet.
- Survival
- Sentinel: Fixed an issue causing area damage spells like Wildfire Bomb and Boomstick to not consistently apply Sentinel's Mark to their primary target.
- Priest
- Discipline
- Fixed an issue causing Revel in Darkness to not increase the damage of Shadow Word: Pain.
Delves
- Fixed an issue where Restored Coffer Keys purchased from Naleidea Rivergleam were not being added to your currency.
Dungeons and Raids
- Maisara Caverns
- Fixed an issue where Voidbound Emissary can spawn during Rak'tul's intermission on Mythic+ difficulty.
- March on Quel'Danas
- Belo'ren
- Fixed an issue with Eternal Burns not applying correctly to players.
- Fixed an issue where Light and Void Embers would fail to Dive Bomb if the target died.
- Fixed an issue where Void Patch appeared slightly larger than Light Patch.
- Fixed an issue where tanks could be infused with the same feather color.
- Timewalking
- Fixed an issue where enemies inside Timewalking difficulty dungeons and raids had more health than intended.
Items
- Stoic Eversong Diamonds now provide their armor bonus when socketed.
Player versus Player
- Paladin
- Searing Glare now shows as an important aura on raid frames.
- Ultimate Sacrifice now shows as a big defensive on raid frames and shows as a buff on enemy nameplates.
- Shaman
- Enhancement
- Doom Winds and Ascendance now show on enemy nameplate buffs.
Quests
- Arator should now be available if players have both "The Battle of the Bridge" and "March on Quel'Danas" ready to turn in.
- Lor'themar should now allow players to turn in "No Loose Ends" during the Gathering of the Elves.
The Burning Crusade Classic
- Significantly increased the amount of Honor earned in all battlegrounds.
March 31, 2026
March 31, 2026
Classes
- Death Knight
- Frost
- All damage dealt increased by 4%. Not applied to PvP combat.
- Demon Hunter
- Devourer
- Shift is now correctly affected by Evoker's Blessing of the Bronze and Time Spiral spells.
- Druid
- Feral
- All damage dealt increased by 3%. Not applied to PvP combat.
- Frantic Frenzy damage reduced by 8%. Not applied to PvP combat.
- Developers’ notes: Our intention here is to improve Feral damage in raids, without increasing their damage in M+, which is already competitive.
- Hunter
- Fixed an issue where Hunter's Mark's effect could stack multiple times.
- Beast Mastery
- All damage dealt by you and your pets increased by 4%. Not applied to PvP combat.
- Survival
- All damage dealt by you and your pets increased by 4%.
- Mage
- Arcane
- Sunfury: Burden of Power now increases Arcane Blast damage by 25% (was 5%) and Arcane Pulse damage by 15% (was 5%).
- Developers’ notes: Arcane Sunfury is a bit farther behind our expectations in single target damage.
- Fire
- Fixed an issue causing the Single-Button Assistant and Assisted Highlight to not suggest Flamestrike when the target-cast version of Flamestrike was talented.
- Monk
- Mistweaver
- Fixed an issue that caused Serene Vitality to not function.
- Paladin
- Fixed an issue causing Lightforged Blessing to not heal.
- Protection
- Guided Prayer no longer consumes Shining Light.
- Fixed an issue where Word of Glory was refunding an incorrect amount of mana.
- Fixed an issue where Afterimage's casts of Word of Glory were consuming mana.
- Priest
- Shadow
- Developers’ notes: Shadow Word: Death has been lacking in damage, even in execute range, so we’re significantly increasing its damage to correct this. To increase damage in multi-target situations, we’re targeting some AoE-only sources and shifting some power from some single target sources of damage to Shadowy Apparition damage.
- Shadow Word: Death damage increased by 80%.
- Mind Blast and Void Blast damage reduced by 10%.
- Shadow Apparition and Void Apparition damage increased by 35%.
- Spectral Horrors now increases Shadowy Apparition damage against targets affected by Shadow Word: Madness by 30% (was 50%).
- Psychic Link causes direct damage spells to inflicts 25% of their damage on all targets afflicted by Vampiric Touch (was 20%).
- Void Spike from Things from Beyond now deals 25% additional damage to secondary targets.
- Mind Sear from Void Lashers now deals 25% additional damage.
- Warlock
- Demonology
- Fixed an issue where the chance to generate a Demonic Core from a Wild Imp fading was lower than the intended amount.
- Fixed an issue where Antoran Jailer would stop attacking enemies if they fly.
- Fixed an issue where Antoran Inquisitor would not cast Mind Sear if it was spawned out of range.
- Destruction
- Fixed an issue where Destruction Warlocks could not apply their starter build.
- Warrior
- Arms
- Developers’ notes: Arms single target damage remains lower than intended, particularly Execute.
- Execute damage increased by 20%. Does not affect PvP combat.
- Overpower damage increased by 10%. Does not affect PvP combat.
Delves
- Atal’Aman
- Spiritflayer Jin'Ma
- Claimed Spirit now has a maximum stack count.
Dungeons and Raids
- Hall of Fame
- The Dreamrift Hall of Fame is now full and is no longer eligible to be earned.
- Algeth’ar Academy
- Corrupted Manafiend
- Mana Void now targets 1 player (was 2).
- Fixed an issue where players could get targeted by multiple stacks of Mana Void.
- Echo of Doragosa
- Arcane Rift duration reduced to 90 seconds (was 2 minutes).
- There is now a 3 second delay when an Arcane Rift spawns from a player reaching 3 stacks of Overwhelming Power.
- Maisara Caverns
- Tormented Shade
- Spirit Rend damage over time effect reduced by 20%.
- Vordaza
- Lingering Dread initial damage increased by 25% and the damage over time effect removed.
- Skyreach
- Addressed an issue where some spells can target players not in combat.
- The Voidspire
- The portal after the Crown of the Cosmos encounter now takes you outside of the raid instance.
- Fallen King Salhadaar
- Shadow Fracture cast time increased to 12 seconds on Mythic difficulty (was 9 seconds).
- Fractured Projections will now gain Broken Shield when their Shadow Fracture spell can be interrupted on Mythic difficulty.
- Lightblinded Vanguard
- Avenger's Shield now targets 4 players on Mythic difficulty (was 8).
- Tyr's Wrath healing absorb decreased by 17% on Mythic difficulty.
- Sacred Toll damage reduced by 15% on Mythic difficulty.
- Crown of the Cosmos
- Resolved an issue where Void Expulsion could be placed at Alleria's location without a player present.
- Resolved an issue where two Ranger Captain's Marks could sometimes pick the same player on Mythic difficulty.
- Resolved an issue where Grasp of Emptiness could be spell reflected.
Items
- Crucible of Erratic Energies Leech reduced by 50%.
- Light of the Cosmic Crescendo healing increased by 35%.
- Shadow of the Empyrean Requiem damage increased by 20%.
- Whisper of the Duskwraith healing increased by 35%.
- Echo of L'ura healing increased by 35%.
- Radiant Sunstone initial healing increased by 35%.
- The following housing decor items are now Bind to Warband: Rutaani Sporepod, Rustic Harandar Planter, Grand Aethercharged Crystal, and Kafa Press.
- The Postmaster has mailed the missing Chimaerus and Crown of the Cosmos encounter trophy decor to eligible characters.
- Fixed an issue where some players were unable to consume Gleaming Sunmote to unlock alternate armor appearances.
- Fixed an issue preventing alternate shoulder armor appearances for Druids from being unlocked.
Player versus Player
- Resolved an issue that prevented Honor earned in Slayer's Rise to count towards progress in the “Enshrouded in War” quest.
- Druid
- Restoration
- Developers’ notes: A substantial buff is needed to help Restoration, who have been struggling to keep up in healing throughput as well as defensively.
- All healing increased by 8% in PvP combat.
- Regrowth healing increased by 40% in PvP combat.
- Swiftmend healing increased by 25% in PvP combat.
- Barkskin now reduced damage taken by 30% in PvP combat (was 20%).
- Hunter
- Marksmanship
- Developers’ notes: Marksmanship is a burst outlier, so we’re reducing the power of Aimed Shot and increasing sustained damage from other primary damage sources to keep it feeling powerful, while reducing the peaks of its burst.
- Aimed Shot damage reduced by 10% in PvP combat.
- Kill Shot and Black Arrow damage increased by 15% in PvP combat.
- Rapid Fire damage increased by 15% in PvP combat.
- Mage
- Arcane
- Developers’ notes: Arcanosphere damage has fallen behind other sources in Midnight. We’re also buffing Sunfury in all gameplay (above) to make it more competitive with Spellslinger.
- Arcanosphere damage increased by 250%.
- Fire
- Developers’ notes: Fire Mage has strong burst during Combustion which has gotten a bit too strong. We’re aiming to reduce power in this window by adjusting talents that are propping up damage during Combustion and otherwise are looking to keep sustained damage in a similar state.
- Each stack of Fired Up now increases Fire damage by 2% in PvP combat (was 4%).
- Burn It All now increases spell damage by 5% during Combustion in PvP combat (was 10%).
- Monk
- Mistweaver
- Developers’ notes: Mistweavers have continued to be a step above other healers this season, with strong sustained healing in addition to having strong cooldowns more frequently than other healers. These adjustments target some of those cooldowns.
- All healing reduced by 4% in PvP combat.
- Conduit of the Celestials: Heart of the Jade Serpent now causes Thunder Focus Tea to increase the recovery rate of Renewing Mist, Rising Sun Kick, Life Cocoon, and Thunder Focus Tea by 30% for 8 seconds in PvP combat (was 75%).
- Conduit of the Celestials: Celestial Conduit healing reduced by 50% in PvP combat.
- Windwalker
- Developers’ notes: We feel that Windwalkers’ burst windows are too difficult to react to, so we’re reducing the damage of Zenith Stomp and Rushing Wind Kick while adding some damage to Fists of Fury, which has felt less impactful this season. Additionally, it’s not uncommon to die through Touch of Karma, so we’re increasing the amount of damage it absorbs, to increase its effectiveness as a survival tool.
- Zenith Stomp damage reduced by 25% in PvP combat.
- Rushing Wind Kick damage reduced by 15% in PvP combat.
- Fists of Fury damage increased by 15% in PvP combat.
- Touch of Karma now absorbs 20% more damage in PvP combat.
- Paladin
- Developers’ notes: We’re looking to reduce burst damage to targets at low health for all Paladin specializations, which is mainly caused by Vengeful Wrath. Additionally, Blessing of Spellwarding has been a powerful spell since it was introduced with few counters and works against most specializations which can feel oppressive to play against. We’re reducing its duration in PvP so that it can remain a powerful defensive.
- Vengeful Wrath now increases Hammer of Wrath damage by up to 20% based on the target’s health (was 50%).
- Blessing of Spellwarding duration reduced to 6 seconds in PvP combat (was 10 seconds).
- Holy
- Developers’ notes: After recent tuning and the general Paladin changes here, Holy is in a good spot. This increase of the power of a major source of healing from Herald of the Sun should shore up the viability of the hero tree.
- Herald of the Sun: Eternal Flame healing increased by 20% in PvP combat.
- Protection
- All damage reduced by 10% in PvP combat.
- Retribution
- Developers’ notes: We’re looking to add more punch to finishers from Ret which have felt weak this season, so we’re increasing the damage of Final Verdict to achieve that. We’re also increasing the damage of Dawnlight to increase the viability of the Herald of the Sun hero talents.
- Templar’s Verdict and Final Verdict damage increased by 25% in PvP combat.
- Herald of the Sun: Dawnlight damage increased by 30% in PvP combat.
- Rogue
- Subtlety
- Developers’ notes: Subtlety has continued to be a strong asset to a team, with its frequent burst and strong crowd control. We’re bringing down some of its potential burst with these changes to keep their power level more in line relative to their overall kit.
- Death Perception effects now increase finisher damage by 3% each in PvP combat (was 5%).
- Replicating Shadows bonus damage for Shadow Clones reduced to 5% in PvP combat (was 15%).
- Shaman
- Developers’ notes: We’re increasing the damage of some Shaman PvP talents that have fallen behind other sources of damage. We’d like Lightning Lasso to feel worth fully channeling and trying to interrupt and for Electrocute to be a noticeable effect when Purging enemies.
- Lightning Lasso damage increased by 450%.
- Electrocute damage increased by 35%.
- Elemental
- Farseer: All Ancestor healing increased by 20% in PvP combat.
- Enhancement
- Developers’ notes: We feel Enhancement is in a good place after last week’s tuning. Enhancement has outlier burst potential with Tempest, so we’re toning down, so that it’s easier to react to its burst.
- Stormbringer: Tempest damage reduced by 15% in PvP combat.
- Restoration
- Developers’ notes: We’re targeting a buff to Farseer this week. Its healing has fallen behind, and we’re aiming to increase its viability compared to Totemic.
- Farseer: All Ancestor healing increased by 20% in PvP combat.
- Farseer: Elemental Reverb now increases Riptide healing by 25% in PvP combat (was 10%).
- Warrior
- Arms
- Developers’ notes: Arms can sometimes struggle to connect, so we’re making a change to Battle Stance to help with mobility against slow and root effects. Additionally, we’re increasing the power of Ignore Pain so that it feels more worthwhile to use when trying to survive.
- Battle Stance now reduces the duration of movement impairment effects by 25% in PvP combat (was 10%).
- Ignore Pain absorption increased by 20% in PvP combat.
- Fury
- Developers’ notes: Damage is in a good state for Mountain Thane, but there is some potential for burst from Bloodthirst that we’re looking to reign in. We’re also increasing the damage from Execute to increase the viability of the Slayer hero talents.
- Execute damage increased by 20% in PvP combat.
- Mountain Thane: Burst of Power now increases the damage of Bloodthirst by 15% (was 35%).
Prey
- Creatures summoned by Prey traps will now correctly clear Bloody Command on death.
Professions
- Gems will now be found more regularly when prospecting Midnight ore.
- Fixed an issue where Recipe: Vicious Thalassian Flask of Honor was Bind on Pickup.
March 30, 2026
Classes
- Demon Hunter
- Devourer
- Void Ray's impact visuals are now reduced in photosensitivity mode.
- Hunter
- Fixed an issue where Master's Call was not functioning with player macros.
- Survival
- Fixed an issue where some talents could cause an unclear or missing error message when trying to respec your Survival talent points.
- Monk
- Fixed an issue that could cause Jadefire Stomp and Rushing Wind Kick to strike enemies through walls.
- Paladin
- Protection
- Fixed an issue where Valiant Crusade sometimes wouldn't reapply after a talent change.
- Undisputed Ruling and Hammer of Light are now available to be tracked in the Cooldown Manager.
- Word of Glory and Shield of the Righteous are now available in the Essentials category of the Cooldown Manager.
Dungeons and Raids
- Algeth'ar Academy
- Echo of Doragosa
- Arcane Rift now has additional visuals before they release Uncontrolled Energy.
- Magisters' Terrace
- Addressed an issue where some Animated Codexes were not contributing as criteria for Enemy Forces.
- Pit of Saron
- Plungetalon Gargoyle
- Fixed an issue preventing grabbed players from rotating to aim certain abilities
- Fixed an issue preventing Mages from being able to Blink when grabbed.
- Ick and Krick
- Fixed an issue where sometimes Ick could melee a non-fixated player when ending his fixate.
- Seat of the Triumvirate
- L'ura
- Added a dynamic visual effect on Discordant Beam.
- Skyreach
- Rukhran
- Addressed an issue where players can sometimes get stuck in combat after the encounter ends.
- High Sage Viryx
- Players targeted by Cast Down can now turn while being picked up by a Solar Zealot.
- The Voidspire
- Fixed an issue where Gladius Slauros' Strength in Shadows did not always reflect damage.
- Windrunner Spire
- Increased the visibility of Territorial Dragonhawk’s visual effects when they use Fire Spit.
Items
- Dawncrests will now be mailed to you if you miss looting them.
- Fixed an issue that sometimes prevented the Chimaerus and Crown of the Cosmos encounters from dropping trophy decor items. A future hotfix will restore trophies to players who earned the trophies but did not receive them.
- Increased the power of the rewards from Belo'ren, Child of Al'ar in the March on Quel'Danas raid.
Player versus Player
- Nassar and Sergeant Wilson have arrived in Silvermoon near the PvP vendors to assist in handing out Mercenary Contracts for battlegrounds.
- Hunter
- Resolved an issue where Tracker's Net (PvP Talent) would reapply its root when effects such as Vanish fade.
Professions
- The Midnight version of Green Thumb now appropriately awards double the herbs when used on Midnight herbalism nodes.
March 26, 2026
Classes
- Mage
- Fire
- Fixed an issue causing Fire Blast to not damage players in stealth.
- Paladin
- Retribution
- Templar: Resolved an issue causing Hammer of Light to not benefit from Judgment with Undisputed Ruling when cast on a target without any Judgment stacks.
- Warlock
- Demonology
- Fixed an issue causing Wicked Reaping to deal higher damage than intended.
- Fixed an issue where Antoran Inquisitor could target enemies that are not in combat.
Delves
- Fixed an issue where damage-dealing Valeera was causing pets and guardians to be considered more valuable targets than the player(s).
- Additional Twilight Material now drops from enemies in The Shadow Enclave during the Shadowy Supplies story variant.
Dungeons and Raids
- Nexus-Point Xenas
- Addressed an issue where Lingering Image’s Searing Rend can fervent strike.
- Pit of Saron
- Fixed an issue that sometimes caused pet pathing to fail when attacking Garfrost and Scourgelord Tyrannus.
- The Dreamrift
- Chimaerus the Undreamt God
- Addressed an issue causing Manifestations to continue casting after losing their Alnshroud.
- Resolved an issue causing players in Reality to be targeted with Rift Madness.
- The Voidspire
- Vorasius
- Increased the time before Vorasius becomes active after preliminary enemies have been defeated.
- Vaelgor & Ezzorak
- Resolved an issue with Dread Breath's Fear effect on Raid Finder difficulty.
- Adjusted the warning visuals for Void Howl to better match the targeting radius in Raid Finder, Normal, and Heroic difficulties.
- Lightblinded Vanguard
- Fixed a bug where Avenger's Shield was targeting pets.
- Resolved an issue where gaining an additional stack of Tyr's Wrath would refresh the absorb value to its maximum value for each stack.
- Crown of the Cosmos
- Resolved an issue where Void Expulsion could remain on the ground between phase transitions.
Items and Rewards
- Very rare raid items now drop at their intended item level in Normal and Raid Finder difficulties and preview at the correct item level in the Adventure Guide.
- Gaze of the Alnseer - Fixed an issue where the internal cooldown could occasionally be unintentionally ignored.
- Litany of Lightblind Wrath - Fixed a further issue preventing certain spells from triggering the damage effect such as Lavaburst.
- Reduced gold awarded by Void-Touched Satchel of Cooperation.
- Increased rewards awarded by Field Medic's Hazard Payout.
- Developers’ notes: These two rewards have a similar purpose: an incentive to encourage players of a specific role to enter a queue and help balance roles that are in short supply, while reducing queue times. The contents of these bags were not equitable, so these changes bring them closer into balance.
Quests
- "Midnight: Stormarion Assault" and "Guarded Treasures" now issue credit to players in raid groups.
- “The War of Light and Shadow” campaign is now prioritized over the "Dragonflight" campaign when the player is in Bel'ameth.
March 25, 2026
Classes
- Demon Hunter
- Devourer
- Fixed an issue causing multiple Devourer spells to be castable while silenced.
Delves
- Fixed an issue where enemies that died while in combat would not count towards removing the curse of Sealed Chaos Urn, if the killing blow was not dealt by the player.
Dungeons and Raids
- The Voidspire
- Creatures in The Voidspire that are skinnable should now produce appropriate reagents when skinned.
- Gladius Slauros no longer grips players before casting Slaughter.
- Fallen-King Salhadaar
- Resolved an issue causing Shadow Fracture to sometimes not inflict its intended damage.
- Vaelgor & Ezzorak
- Resolved an issue causing Dread Breath to not apply a fear effect on Raid Finder difficulty.
- Lightblinded Vanguard
- Resolved an issue causing Aura of Peace's silence effect to have a 5 second cooldown.
Items
- Resolved an issue where ring and neck slot items from the War of Light and Shadow campaign quests were getting an extra socket.
Player versus Player
- Fixed an issue where the “Enshrouded Solo” quest was not giving credit for rounds completed.
- Mage
- Fixed an issue where Counterspell would sometimes grant Precognition to enemy Mages, even if they were successfully interrupted.
- Warlock
- Affliction
- Unstable Affliction will now show a larger high priority icon on raid frames.
Professions
- Alchemy
- Recipe: Entropic Illuminant is no longer bind-on-pickup.
Quests
- Fixed an issue where Thalyssra was unavailable for some players for "The Shal'dorei" if other players were turning in "Wake of the Darkwell".
- Lor'themar should now not be so busy with the armies of the elves that he ignores players trying to turn in "Midnight: World Tour".
March 24, 2026
Classes
- The following spells now show on Raid Frames when Center Big Defensives is enabled in the Raid Frames Interface menu: Fortifying Brew, Divine Protection, Divine Shield, Enraged Regeneration, and Life Cocoon.
- Death Knight
- Frost
- All damage increased by 4%. Not applied to PvP combat.
- Demon Hunter
- Devourer
- All damage dealt increased by 3%.
- Focused Ray damage bonus increased to 80% (was 50%).
- Collapsing Star main target damage bonus increased to 75% (was 50%).
- Druid
- Guardian
- Maul, Raze, and Ravage damage reduced by 20%.
- Heart of the Wild: Cat Form and Moonkin Form damage reduced by 20%.
- Moonfire and Red Moon damage reduced by 10%.
- Season 1 4-piece set bonus: Celestial Might causes your Maul, Raze and Ravage to strike again at 50% effectiveness (was 100%).
- Fixed an issue preventing Maul from being tracked in the Cooldown Manager for certain talent builds.
- Durations of Berserk and Incarnation: Guardian of Ursoc are now visible even when Wild Guardian is available.
- Restoration
- Rejuvenation and Germination healing increased by 10%.
- Tranquility healing increased by 10%.
- Wild Growth healing increased by 10%.
- Embrace of the Dream healing increased by 35%.
- Resolved an issue where sometimes Soul of the Forest could be immediately consumed if you spell-queued a Swiftmend after casting Regrowth.
- Evoker
- Devastation
- Disintegrate damage reduced by 5% for Devastation Evoker only.
- Scalecommander: Might of the Black Dragonflight bonus to Black spells reduced to 20% (was 30%) for Devastation Evoker only.
- Flameshaper: Twin Flame damage increased by 25% for Devastation Evoker only.
- Preservation
- All healing reduced by 5%.
- Time of Need healing increased by 50%.
- Verdant Embrace healing increased by 15%.
- Hunter
- Beast Mastery
- All damage dealt by you and your pets increased by 5%. This does not affect PvP combat.
- Dark Ranger: Corrected an issue where Withering Fire's damage was not increased alongside Black Arrow's damage.
- Fixed an issue causing the Nature's Ally Animal Companion to ignore commands to Wild Thrash.
- When Pets are Playing Dead, issuing a Kill Command, Wild Thrash, or Bestial Wrath command will wake them up.
- Marksmanship
- Aspect of the Hydra effectiveness reduced to 35% (was 65%).
- Aimed Shot damage increased by 8%. Does not affect PvP.
- Mage
- Mass Invisibility will now correctly affect pets and summons of units it applies to.
- Spellslinger: Fixed an issue causing Controlled Instincts to incorrectly reattribute damage from support effects.
- Arcane
- Fixed an issue causing Eureka to not affect all 3 Orbs fired from Clearcasted Arcane Orbs.
- Fixed an issue preventing Arcane Echo from triggering correctly.
- Fixed an issue preventing Brainstorm from triggering correctly.
- Fixed an issue causing Touch of the Magi to not reattribute damage from support effects correctly.
- Monk
- Fixed an issue causing Song of Chi-Ji to not be removed by spells that remove sleep effects, such as Tremor Totem.
- Paladin
- Holy
- Reflection of Radiance’s proc rate has been significantly reduced for Holy Paladins.
- Hammer and Anvil healing increased by 35%. Does not apply to PvP combat.
- Rite of Sanctification primary stat gained increased to 5% (was 2%) for Holy Paladins. Does not apply to PvP combat.
- Rite of Adjuration healing increased by 150% for Holy Paladins. Does not apply to PvP combat.
- Priest
- Discipline
- All damage reduced by 12%. Not applied to PvP combat.
- Power Word: Shield and Void Shield absorption increased by 15%. Not applied to PvP combat.
- Flash Heal and Shadow Mend healing increased by 15%. Not applied to PvP combat.
- Holy
- Corrected an issue where gaining Benediction while casting a Flash Heal could cause Flash Heal to incorrectly consume the Benediction effects.
- Fixed an issue causing the Single-Button Assistant and Assisted Highlight to continuously recommend Shadow Word: Pain when Holy Fire was not talented.
- Archon: Fixed an issue causing some of the benefits of Surge of Light to not function when Surge of Light was gained while casting Flash Heal or Prayer of Healing and then canceling the cast.
- Shadow
- Fixed an issue causing Dark Thoughts to not increase the Insanity generated by Void Blast when consuming Shadowy Insight.
- Rogue
- Assassination
- All ability and melee damage increased by 4%.
- Outlaw
- All ability and melee damage increased by 4%.
- Subtlety
- All ability and melee damage increased by 3%. Does not apply to PvP.
- Shaman
- Elemental
- Lava Burst damage increased by 20%.
- Elemental Blast damage increased by 15%.
- Earth Shock damage increased by 15%.
- Lightning Bolt damage increased by 10%.
- Flame Shock damage increased by 10%.
- Voltaic Blaze damage increased by 10%.
- Restoration
- All healing increased by 3%.
- Warlock
- Fixed an issue where queuing Conflagrate after casting Immolate would not spread Immolate with Roaring Blaze talented.
- Demonology
- All ability damage reduced by 4%.
- Fixed an issue where Summon Doomguard, Grimoire: Imp Lord, and Grimoire: Fel Ravager would not reset after an encounter resets.
- Fixed an issue where demons summoned by Dominion of Argus would not reposition if line of sight was broken.
- Fixed an issue where Channel Demonfire would fail to cast if it was queued after Cataclysm.
- Destruction
- Fixed an issue where spells would stop duplicating if Mayhem activated while Havoc was already active.
- Warrior
- Arms
- Mortal Strike damage increased by 12%.
- Execute damage increased by 15%.
- Cleave damage reduced by 10%.
Delves
- The Gulf of Memory
- Fixed a bug where Lumenia's Light Bound Rutaani was changing fixate targets.
- Sunkiller Sanctum
- Groups of Nullaeus' Minions can no longer spawn behind Esuritus.
- Twilight Crypts
- Fixed an issue causing Valeera to do substantially less damage than expected while fighting Blademaster Darza.
Dungeons and Raids
- Algeth’ar Academy
- Reduced the effectiveness of Dragonflight Pledge Pins.
- Addressed an issue where the Blue Dragonflight Pledge Pin was giving less Mastery than intended.
- Overgrown Ancient
- Addressed an issue where some Hungry Lashers were not affected by Burst Forth.
- Echo of Doragosa
- Updated Arcane Rift visual to match the size of the rift.
- Energy Bomb now targets 2 players (was 1).
- Vile Lasher
- Addressed an issue where Vile Bite’s bleed effect was not ignoring armor.
- Arcane Forager
- Vicious Lunge cooldown reduced, and damage increased by 50%.
- Algeth’ar Echoknight
- Arcane images now move during Astral Whirlwind.
- Maisara Caverns
- Hulking Juggernaut
- Addressed an issue where debuff from Rending Gore is not categorized as Bleed.
- Nexus-Point Xenas
- Enemies at the entrance no longer spawn below 90% health.
- Duskfright Herald
- Improved Dark Beckoning visual clarity, and summoned duskwraiths now travel in a straight line.
- Smudge
- Forfeit Essence cast time reduced to 2 seconds (was 4 seconds) on Mythic and Mythic+ difficulty.
- Healing to Nascent Dreadflail increased.
- Nascent Dreadflail
- Now becomes active 1.5 seconds after being healed to full (was 3.5 seconds).
- Seat of the Triumvirate
- Addressed an issue where the entrance portal can fail to appear for some players.
- Saprish
- Void Bomb visual has been updated
- Phase Dash impact radius increased to 8 yards (was 6 yards).
- Windrunner Spire
- Restless Heart
- Squall Leap periodic damage increased by 36%, and increased the visibility of the Squall Leap debuff on players.
- Developers’ notes: When considering the recent removal of Squall Leap’s stacking property, we are increasing the base damage value of this ability to compensate. This change incentivizes continued interaction with Turbulent Arrows to remove this affliction, while also capping the penalty for failing to do so.
- The Voidspire
- Vorasius
- Shadowclaw Slam can no longer be dodged or parried.
- Crown of the Cosmos
- Resolved an issue where Alleria could melee players while they were still in the air entering Stage Three.
- Resolved an issue where Grasp of Emptiness would have its duration shortened by effects such as The Voodoo Shuffle.
- Void Expulsion damage no longer scales with raid size.
Items
- Gloom-Spattered Dreadscale absorb aura is now removed upon entering instances or loading into a new zone. Using the trinket now overwrites any existing absorb aura, and its maximum value is limited.
- Beacon of Lightblind Wrath - Fixed an issue preventing certain offensive healer abilities from activating the damage effect.
- Fixed a bug with Crucible of Erratic Energies not activating when it should.
Player versus Player
- Resolved an issue where the Rated Battleground version of Eye of the Storm spawned additional capture points.
- Druid
- Restoration
- Reactive Resin healing increased by 50%.
- All healing increased by 5% in PvP combat.
- Feral
- All damage increased by 9% in PvP combat.
- Death Knight
- Frost
- All damage increased by 8% in PvP combat.
- Demon Hunter
- Devourer
- Reverse Magic has been added as a PvP Talent.
- Developers’ notes: This was previously planned to be a 12.0.5 change, but we’re moving it into 12.0.1 via hotfix.
- Evoker
- Devastation
- All damage increased by 4% in PvP.
- Mage
- Arcane
- All damage increased by 8% in PvP combat.
- Arcane Missiles damage increased by 40% in PvP combat.
- Monk
- Mistweaver
- All healing reduced by 8% in PvP combat.
- Paladin
- Holy
- Mana regeneration reduced by 30% in PvP combat.
- Priest
- Fixed an issue causing Psychic Shroud to last 15 seconds when landing a Psychic Scream against multiple enemies.
- Shaman
- Elemental
- All damage reduced by 4% in PvP combat.
- Enhancement
- Crash Lightning damage increased by 80% in PvP combat. This also affects Crash Lightning (Unleashed).
- Primordial Storm damage reduced by 15% in PvP combat.
- Surging Elements now increases haste by 10% in PvP combat (was 15%).
- Totemic: Surging Bolt damage reduced by 15% in PvP combat.
- Totemic: Fixed an issue causing the tooltip of Primal Catalyst to not display that the Lava Lash casts at 50% effectiveness in PvP combat instead of 150%.
- Warlock
- Affliction
- Corruption and Wither damage increased by 20% in PvP combat.
- Agony damage increased by 20% in PvP combat.
- Unstable Affliction now lasts 12 seconds in PvP combat (was 8 seconds), a 50% increase in its total damage dealt.
- Shadow Bolt damage increased by 100% in PvP combat.
- Drain Soul damage increased by 100% in PvP combat.
Professions
- Blacksmithing
- Fixed an issue with Living Steel Weapon Chain applying to weapons above 80 Item Level.
- Herbalism
- Vengeful Lashers woken up by gathering wild herbs in Zul'Aman are now friendly with everyone except for the herbalist who woke them up.
- Inscription
- Fixed an issue with Darkmoon Rot effects not doing damage to enemies above level 90.
- Leatherworking
- Primal Spore Binding is now activated by more class abilities and now favors your current role when activating.
- Thalassian Herbtender's Cradle now has a Finishing Reagent slot available when crafting.
Prey
- Completing Prey hunts after your first 4 a week now awards 1000 Prey Journey progress until you reach Journey Rank 4, where the value will drop down to 50. This includes completing random hunts. The amount of Journey progress awarded by your first 4 hunts on an account remains unchanged at 1000.
- Developers’ notes: Following this change and the change to streamline account progression on Prey difficulty unlocks, players may have noticed that previously-completed Prey renown quests have been reset. If you have already unlocked Nightmare mode, this should be a purely cosmetic bug. If you were in the middle of the unlock quests, we apologize for the inconvenience and hope that getting to spend additional time scheming with Astalor is some small consolation.
Quests
- Resolved an issue sometimes preventing completion of "Midnight: Saltheril's Soiree" if a guest had already been invited on another character. Affected players can visit Saltheril's Haven to receive credit for the objective automatically.
- Fixed a bug preventing players who are dead when Alleria is defeated during "The Voidspire" from receiving quest credit.
Races
- Haranir Druids now use the Sable travel form.
March 19, 2026
Achievements
- With Flying Colors is now granted when the player completes a The War Within delve of any tier.
- Addressed an issue where the Catalyst Unbound achievement rewards could be granted to characters who did not earn the achievement.
Classes
- Evoker
- Preservation
- Fixed an issue where Titan's Gift was not affecting all ticks of Disintegrate.
- Hunter
- Beast Mastery
- Fixed an issue where the displayed duration of Beast Cleave when triggered from Umbral Reach was incorrect.
- Marksmanship
- Fixed an issue allowing Aspect of the Hydra to hit the same target twice on multiple encounters.
- Mage
- Frost
- Fixed an issue where Splintering Orb damage was unintentionally reduced.
- Monk
- Windwalker
- Fixed an issue that caused Sunfire Spiral to not affect Rushing Wind Kick.
- Paladin
- Holy
- Beacon of Virtue is now present in the cooldown manager.
- Retribution
- Herald of the Sun: Fixed an issue that caused Eternal Flame self-heal increase to be less than intended.
- Priest
- Shadow Word: Pain is now present in the cooldown manager for Discipline and Holy priests.
- Holy
- Guardian Spirit now shows on Raid Frames when Center Big Defensives is enabled in the Raid Frames interface menu.
- Warlock
- Affliction
- Fixed an issue where Dark Harvest would not benefit from Xalan's Ferocity and Xalan's Cruelty.
- Demonology
- Fixed an issue where untargeted Rain of Fire would not trigger an Echo of Sargeras.
Delves
- Fixed a bug where Nullaeus could cast Emptiness of the Void more often than it should.
- Fixed an issue causing Enraged Ultradon, Wrathshell Consumptor, and Lord Antenorian's Shadow Orb health and damage scaling to be disproportionate for larger player groups.
- Some of the most dangerous creatures in delves have had their abilities adjusted.
- Wrathshell Consumptors' Shale Bombardment now gives you more time to avoid its damage.
- Barbtooth Bloodtrackers now cast Rupturing Bite less frequently and it can no longer stack beyond three.
- Stumpspreader's Lightbloom Beam has a slightly longer cast-time and deals reduced damage.
- Shadow Enclave
- SuperLux Focusing Mirrors can no longer be carried while stealthed or invisible. They're just too shiny.
Dungeons and Raids
- Seat of the Triumvirate
- Addressed an issue where Gates of the Abyss will linger after Viceroy Nezhar is defeated.
- The Blinding Vale
- Fixed an issue causing Ziekket's summons to be targetable by certain spells while spawning.
- The Dreamrift
- Chimaerus
- Fixed an issue that could prevent Druids’ Convoke the Spirits from using offensive abilities and spells against Chimaerus.
- The Voidspire
- Addressed an issue where Gladiator Slauros or Devouring Void could pull players under the terrain.
- Vorasius
- Focused Aggression now affects pets.
- Lightblinded Vanguard
- Resolved an issue where Execution Sentence would cause players to take additional damage from Light Infused.
- Fixed an issue where Grove Guardians could incorrectly trigger Aura of Peace on the player.
Housing
- Players who lost their neighborhood charter during a character boost can now request a new charter from stewards to get their original charter and quest.
Player versus Player
- PvP World Quests in Slayer's Rise should only award Bloody Tokens while in War Mode.
User Interface
- Fixed an issue where Skyriding could remove your Quest UI bars.
March 18, 2026
Achievements
- Fixed a bug preventing completion of ‘Tis But A Scratch.
- Fixed a bug where Working Way Past Midnight would not be awarded after reaching max skill in all Midnight Professions.
Classes
- Player-cast long term raid buffs can no longer be canceled while the player is in combat. These buffs can still be canceled when outside combat and can always be applied regardless of combat state. The spells affected by this are: Mark of the Wild, Arcane Intellect, Battle Shout, Power Word: Fortitude, Skyfury, Source of Magic, Symbiotic Relationship, and Blessing of the Bronze.
- Death Knight
- Unholy
- All ability damage increased by 8%. Not applied to PvP combat.
- All minion damage increased by 8%.
- Death Coil damage increased by 30%. Not applied to PvP combat.
- Magus of the Dead damage increased by 15%. Not applied to PvP combat.
- Dread Plague damage increased by 50%. Not applied to PvP combat.
- Soul Reaper damage increased by 100%. Not applied to PvP combat.
- Melee damage increased by 30%.
- Scourge Strike and Vampiric Strike damage increased by 25%. Not applied to PvP combat.
- Festering Strike and Festering Scythe damage increased by 35%. Not applied to PvP combat.
- Resolved an issue allowing Necrotic Coil to be parried, dodged or blocked.
- Resolved an issue causing Sudden Doom to reduce the effectiveness of abilities that function with the amount of Runic Power spent.
- Resolved an issue causing Plague Mastery to not interface with eruption effects of Virulent Plague and Dread Plague.
- Resolved an issue causing Scourge Strike to sometimes not spread Virulent Plague.
- Putrefy has been updated to be more consistent in its targeting and now takes target radius into account.
- Demon Hunter
- Sigil of Misery no longer counts as both an incapacitate and disorient for diminishing returns.
- Druid
- Balance
- Elune's Chosen: Atmospheric Exposure is now properly applied by Full Moons cast by Orbit Breaker or Convoke the Spirits.
- Hunter
- Beast Mastery
- Fixed an issue where the displayed duration of Beast Cleave when triggered from Umbral Reach was incorrect.
- Marksmanship
- Fixed an issue causing Lunar Storm to not fire when Aimed Shot killed its target.
- Fixed an issue causing Black Arrow to not fire Bleak Powder when it killed its target.
- Fixed an issue causing some Spotter's Mark effects to not trigger if the Aimed Shot that consumes it killed its target.
- Survival
- Mastery: Spirit Bond can now be tracked on the Cooldown Manager.
- Takedown now breaks your pet out of roots.
- Developer's Notes: The tooltip for Takedown will be updated to reflect this behavior in a future patch.
- Takedown Pet leap range increased to 40 yards.
- Priest
- Discipline
- Fixed an issue where Void Shield was not causing Atonement healing.
- Warlock
- Affliction
- Fixed an issue where Demoniac's Fervor would not function with Unstable Affliction.
- Demonology
- Diabolist: Fixed an issue where Ruination would not count towards Dominion of Argus.
Delves
- Fixed a bug where Valeera was taking more damage than desired as a tank in lower tier delves.
- Fixed a bug where Valeera could sometime consume healing orbs.
- Atal’Aman
- Nemesis Pack should no longer spawn outside the playable area.
- Collegiate Calamity
- Hydrangea’s Exposing Bolt now causes a debuff of 1% per stack (was 5%) and can reach a maximum of 99 stacks (was a max of 20).
- The Grudge Pit
- Fixed issue where Valeera was not damaging Furious Spectators.
Dungeons and Raids
- Magisters' Terrace
- Fixed an issue where sometimes some Gemellus clones remained alive after defating the Gemellus encounter.
- Skyreach
- Fixed a bug that prevented players from receiving Great Vault credit when finishing the dungeon on Mythic difficulty.
- The Voidspire
- Photosensitivity mode now disables the fullscreen effect from using Teleport Pads.
- Imperator Averzian
- Averzian now says “know your place” less often.
- Vorasius
- Addressed an issue that made Druids untargetable by friendly spells upon dying to a death plane.
- Lightblinded Vanguard
- Resolved an issue where players could be hit by Divine Hammer multiple times.
- Crown of the Cosmos
- Resolved an issue where Alleria could evade briefly when crossing platforms.
Housing
- Quests
- Weekly Housing quests will now drop a Warbound chest of crests.
- Developers’ notes: You can do the quest on any character you like and then send the reward to the character you would like to get it. It is intended that these quests can be completed once per account each week.
Items
- Updated Recruit's Ring, Recruit's Band, and Recruit's Signet to remove unintended primary stats.
- Algari Diamond and Thalassian Diamond gems can no longer be equipped at the same time.
- Blossoming Rootwarden's Focus should now disenchant into Midnight materials.
Player versus Player
- Tooltips for PvP gear now state that the item level increase also applies in War Mode.
- War Supply Crates and Assassin Bounties in Eversong Woods and Zul'Aman now drop Sparks of War.
- Resolved an issue that was causing PvP item levels to be set incorrectly in Arenas and Battlegrounds.
- Weekly PvP quests such as “Enshrouded in Battle” will now show their appropriate turn-in location on the map.
- Reduced Honor costs for Galactic Aspirant's Badge of Ferocity, Galactic Aspirant's Insignia of Alacrity, and Galactic Aspirant's Emblem.
- Reduced Conquest costs for Galactic Gladiator’s Badge of Ferocity, Galactic Gladiator's Insignia of Alacrity, and Galactic Gladiator's Emblem.
Professions
- Thalassian Competitor's Chain Stompers now cost 4 Competitor's Heraldries to craft (was 5).
- Fixed a bug where Thalassian Competitor's Medallion, Thalassian Competitor's Emblem, and Thalassian Competitor's Insignia were not part of the Gladiator's Distinction item set.
Quests
- The “End of the Dream” should no longer unexpectedly end before you’re finished dreaming.
March 13, 2026
Classes
- Death Knight
- Unholy
- Resolved an issue where using Runic Power on Necrotic Coil increased the damage of Gargoyle less than intended.
- Resolved an issue where using Runic Power on Death Coil with Sudden Doom increased the damage of Gargoyle more than intended.
- Demon Hunter
- Devourer
- Fixed an issue causing Reaper's Toll to sometimes be unusable for Devourer Demon Hunters.
- Druid
- Guardian
- Fixed an issue where Dream Guide was not correctly activating for nearby players.
- Fixed an issue where multiple stacks of Dream of Cenarius were increasing Regrowth's healing.
- Fixed an issue where Fury of Nature was not increasing damage dealt by Starfall from Heart of the Wild.
- Fixed an issue where additional Rage consumed by Killing Blow was not accounted for by Memory of Ysera.
- Restoration
- Symbiotic Blooms heal over time effect may now be displayed on raid frames if desired.
- Evoker
- Preservation
- Fixed an issue where Dream Flight would not properly calculate its healing when healing clumps of targets.
Dungeons
- Den of Nalorakk
- Fixed an issue where Loa Speaker Nanea could sometimes summon an incorrect number of Volatile Totems.
- Magisters' Terrace
- Addressed an issue where Arcane Magister's Polymorph is Nature school instead of Arcane.
Housing
- Significantly reduced the prices of decor that are sold for Voidlight Marl.
Items
- Newly created Crate of Battlefield Goods should now contain gear that disenchants into more relevant materials.
- Gear obtained at levels 10-79 disenchants into The War Within materials.
- Gear obtained at levels 80-90 disenchants into Midnight materials.
Non-player Characters
- Construct Ali'a and Construct V'anore in Astalor's Sanctum will now purchase items from players.
- Rare creatures in Midnight zones have been updated to respawn faster.
Player versus Player
- Fixed an issue where Training with Patience would reset achievement progress when re-entering the battleground.
March 12, 2026
Achievements
- Gotta Hunt Them All progress is now account-wide.
- Fixed a bug preventing completion of the Zul'Aman achievement A Most Violent Loa.
Classes
- Death Knight
- Army of the Dead Lesser Ghouls are now only visible to the Death Knight.
- Demon Hunter
- Devourer
- Annihilator: Fixed an issue that could prevent some Voidfall Meteors from falling if your initial target died.
- Havoc
- Fixed an issue that could cause Glaive Tempest's effect to fail if triggered while moving.
- Fixed an issue that allowed Inertia's effect to apply after its triggering buff had expired.
- Fixed an issue that prevented Deflecting Dance from reapplying its effect if Blade Dance was activated twice in a row with high amounts of Haste.
- Druid
- Guardian
- Fixed an issue where The Eternal Moon did not correctly increase the duration of Lunar Beam.
- Rogue
- Subtlety
- Ancient Arts triggered effect can now be tracked in the Cooldown Manager.
Delves
- Enraged Ultradon's Blood Frenzy can now be dispelled.
Non-player Characters
- Void Researcher Anomander and Void Researcher Aemely will now purchase your items.
Player versus Player
- Fixed an issue where PvP was unintentionally enabled in the new and returning player tutorial area.
Professions
- Profession tables in Eversong Woods now dismount players who get close to them.
- Items
- Midnight gems have had their stats increased.
- Fixed an issue where the standard quality Enchant Weapon - Arcane Mastery provided more Mastery than intended.
Quests
- Resolved an issue causing some Legion quest enemies to appear at a much higher level than intended.
- After reaching the proper Renown level with Silvermoon Court, players can now begin "Courting Success" after completing the introductory questline to Saltheril's Soiree up to "High Esteem".
- You should now be able to place Corrupted Lantern in the Arcantina after turning in the quest "Still Behind Enemy Portals".
March 11, 2026
Classes
- Druid
- Guardian
- The global cooldown incurred by Sundering Roar is now affected by haste.
- Sundering Roar requires Bear Form.
- Fixed an issue where Echo of Maul was not applying Vicious Brambles without Rank 4 of Wild Guardian.
- Fixed an issue where Vicious Brambles from Echo of Maul, Echo of Raze, and Echo of Ravage were dealing an incorrect amount of damage.
- Echo of Maul now casts with the correct delay.
- Fixed an issue where Raze and Ravage were dealing incorrect damage to secondary targets.
- Fixed an issue where Echoes of Maul, Raze or Ravage were consuming Ravage procs.
- Fixed an issue where extra casts of Maul, Raze or Ravage from Celestial Might were consuming Ravage procs.
- Fixed an issue where extra casts of Maul, Raze or Ravage from Celestial Might were consuming extra Rage with Killing Blow.
- Casts of Maul, Raze and Ravage from Celestial Might now respect damage increases from Killing Blow.
- Fixed an issue where Mangle was not generating additional Rage while Red Moon was active.
- Lunar Wrath should now be trackable via the Cooldown Manager.
- Moonfire cast by Galactic Guardian with Red Moon talented should now display the correct visual.
- Red Moon is now shown on enemy nameplates.
- Moonless Night now procs from casts echoed by Wild Guardian and Celestial Might.
- Restoration
- Dash, Tiger Dash, Forestwalk, Ursine Vigor, Matted Fur, and Frenzied Regeneration can now be tracked in the Cooldown Manager.
- Wildstalker: Strategic Infusion, Bloodseeker Vines, and Root Network can now be tracked in the Cooldown Manager.
- Keeper of the Grove: Power of Nature can now be tracked in the Cooldown Manager.
- Evoker
- Preservation
- Fixed an issue where players would sometimes accidentally consume 2 charges of Time Dilation.
- Monk
- Mistweaver
- Added Dance of the Wind and Transcendence to the cooldown manager.
- Fixed an issue that prevented Sheilun's Gift from activating Courage of the White Tiger.
- Shaman
- Enhancement
- Totemic: Resolved an issue causing Sliptstream Sundering to benefit from Whirling Earth.
- Resolved an issue causing Slipstream Sundering to summon a Totem of Wrath.
Dungeons
- The Blinding Vale
- Ziekket
- Fluorescent Outburst's damage reduced by 50%.
- Lightbloom's Essence movement speed reduced by 33%.
- Murder Row
- Lithiel Cinderfury
- Felfire Core's impact radius reduced to 8 yards (was 12 yards).
- Fingers of Gul'dan's radius reduced to 6 yards (was 8 yards).
- Voidscar Arena
- Protective Turtle should more reliably cast Shell Guard.
- Atroxus' Lingering Poison now only effects players.
Items
- Increased the drop rates of Sparks of War in Eversong Woods, Zul'Aman, and Harandar while in War Mode.
Player versus Player
- Fixed an issue where the PvP combat dummies in Silvermoon City would not activate PvP talents.
- Due to an issue with the Shado-Pan Showdown map, we've temporarily changed this week's Brawl to Temple of Hotmogu. Shado-Pan Showdown will return!
Professions
- Herbalism
- Vengeful Lashers that appear when gathering Wild herbalism nodes in Zul'Aman will now always drop herbs for the gathering herbalist. Your Perception stat will still contribute towards a chance to get even more herbs from them.
Quests
- Fixed a bug allowing players to damage other players in war mode on "Special Assignment: Push Back the Light."
- Fixed an issue preventing players from turning in “A Boyhood Dream”, “Argent Call: The Trial of the Crypt”, and “Argent Call: The Noxious Blade” to Maxwell Tyrosus in Eastern Plaguelands.
March 10 , 2026
Classes
- Demon Hunter
- Fixed an issue that caused Swallowed Anger (Talent) text to incorrectly claim it generates 1 Fury when it actually generates 20 Fury.
- Priest
- Shadow
- Fixed an issue causing Shadowy Apparitions to fail to critically strike.
- Fixed an issue that could cause Mind Flay to be unable to be tracked in the Cooldown Manager.
- Warlock
- Demonology
- Fixed an issue where Fel Armaments was not reducing the cooldown of Felstorm.
Dungeons
- Murder Row
- Xathuux the Annihilator should more reliably appear holding his axe.
Events
- Resolved issues that made Abysslick at the Stormarion Citadel difficult to loot when dead.
Items
- Fixed a bug that could prevent players from gathering Crystallized Resin Fragments.
- Luminous Moth collection status is now shared across your warband.
- Equipment from Rare creatures is now correctly awarded as Warbound at max level.
Player versus Player
- Blessings of Abundance will no longer persist into PvP Battlegrounds and Arenas.
- Fixed an issue where players were not being scaled to the minimum item level of 258 in the Battle for Wintergrasp.
Professions
- Artisan's Consortium Payouts from Midnight Patron Orders now have a small chance to contain Petrified Roots.
- Herbalism
- Lush Tranquility Bloom now properly grants Knowledge when gathered for the first time.
- Tailoring
- The difficulty for Courtly Shoulders and Courtly Robes has been reduced.
Quests
- Fixed a bug preventing the completion of “Healing Homeward”.
User Interface
- Resolved an issue sometimes causing the Prey hub icon on the zone map to display incorrect rewards.
March 9 , 2026
March 9, 2026
Classes
- Evoker
- Preservation
- Fixed an issue where Merithra's Blessing would not consistently be stored into Stasis.
- Releasing Merithra's Blessing from Stasis no longer consumes the proc for Merithra's Blessing.
- Priest
- Discipline
- Corrected an issue where several talents and Mastery: Grace did not properly affect the healing of Plea.
- Shaman
- Restoration
- Corrected several issues where the bonus 50% value Healing Wave during Ascendance did not properly retain bonus healing modifiers from the Unleash Life talent.
Items
- Personal Key to the Arcantina adjusted to have a 15-minute cooldown and only port to the Arcantina. Added a two-way portal to the Arcantina in Wayfarer's Rest for players who have obtained the key.
Player versus Player
- Honor gains from Training Grounds matches reduced by 50%.
- Silences and Disarms no longer incorrectly cause Root effects to be placed on diminishing returns.
- Increased the likelihood of Slayer's Rise being chosen when queueing for random Epic Battlegrounds.
Professions
- Patrons will no longer order Alchemy or Tailoring crafts that have a cooldown.
- Fixed an issue where the Prismatic Focusing Iris was doing less damage than intended.
- Fixed an issue causing the Primal Spore Binding to do less damage and healing than intended.
User Interface
- Glowing Moth minimap icon in Harandar updated to prevent confusion with treasure markers.
- Updated the icons for Misplaced Tome, Ranger's Cache, Coalesced Light, and Dead Drop repeatable treasures in Eversong Woods.
March 6 , 2026
Characters
- Temporarily set the Haranir Druid mount form to use the stag model.
- Developers’ notes: This change was made due to a visual bug that caused players being carried by the Druid sable mount to sit at the base of the model rather than on its back. We’re working on a fix to restore the sable as an option that can be used by the mount form. For this fix to be applied, the scale of the sable will increase slightly to avoid clipping issues and to accommodate some of the larger player-races.
- Warlocks should now be able to use Black Incubus after completing the quest “Ambition’s Reward”.
Classes
- Death Knight
- Blood
- Resolved an issue causing Abomination Limb to not grant Bone Shield while talented into Bone Collector.
- Consumption now goes on cooldown if the cast is interrupted.
- Unholy
- Resolved an issue causing Unholy Armaments to summon Trollbane and Whitemane for 6 seconds with Pillar of Frost and Dark Transformation respectively.
- Druid
- Guardian
- Echo of Raze now respects line of sight.
- The global cooldown incurred by Ravage is now correctly 1.5 seconds (was 1 second).
- Only one Dread Shade from Waking Nightmare may be active at a time.
- Wild Guardian’s echoed casts of Maul, Raze and Ravage should now be cast at correct effectiveness.
- Monk
- Fixed an issue that caused Strength of the Black Ox to not appear for Windwalker Monks in their cooldown manager.
- Fixed an issue that caused Touch of Death to not be usable with multiple monks present.
- Paladin
- Fixed an issue that could cause Beacon of Light to script error if the paladin was not present.
- Retribution
- Fixed an issue that caused Eternal Flame to be weaker than intended.
- Resolved an issue causing Divine Resonance to not function with Hammer of Wrath.
Dungeons
- Follower companion damage in Follower Dungeons increased by 10%. Follower damage against non-boss enemies increased by an additional 25-30%.
- Magisters’ Terrace
- Degentrius
- Number of Void Torrents reduced to 2 on Mythic difficulty (was 4).
- Maisara Caverns
- Ritual Concoction duration increased to 30 minutes (was 10 minutes), Nature damage dealt to enemies reduced by 40%, and now persists through death.
- The Blinding Vale
- Lightblossom Trinity
- Lightbloom Overgrowth periodic damage reduced by 66% on Mythic difficulty, and Light-Gorged damage buff increased to 50% per stack (was 15% per stack).
- Ikuzz the Light Hunter
- Bloodthorn Roots periodic damage reduced by 25%.
- Ziekket Lightspawn
- Lasher health reduced by 12.5% on Mythic difficulty.
- Windrunner Spire
- Commander Kroluk should no longer drop Falling Rubble in an unintended location.
- Territorial Dragonhawk Fire Spit cooldown increased by 5 seconds.
- Voidscar Arena
- Portals should more reliably deliver players to their destination.
Items
- Void-Touched Satchel of Cooperation can now be opened at level 80.
- Crucible of Erratic Energies now activates Voidlust more often, and Voidlust grants the intended amount of Critical Strike.
- Potent Healing Potion now has a maximum value at level 90.
- Twilight Material in The Shadow Enclave delve is no longer mailed to the player if their inventory is full when collected.
Player versus Player
- Vicious Thalassian Flask of Honor is no longer removed upon entering an arena match.
- War Mode now correctly increases the amount of Voidlight Marl earned from world quests.
Quests
- Completing World Quests in Voidstorm will progress the objective for “Hope in the Darkest Corners”.
- Nerunda should now be properly visible for players when turning in “Healing Homeward” in Zul’Aman.
Reputation
- Fixed an issue where a player-character could lose reputation when race-changing to a Haranir.
Sound
- Adjusted the volume and blending of sounds in The Sunwell to make voiceovers more understandable.
March 5 , 2026
Achievements
- The Abandoned Ritual Skull treasure has been removed as a criteria for Treasures of Zul'Aman.
Classes
- Druid
- Balance
- Casting a Starfire that is made instant by Ascendant Eclipses Rank 1 no longer consumes Owlkin Frenzy, if active.
- Feral
- The Moonfire buff or bar will now correctly activate on the Cooldown Manager when you have learned Lunar Inspiration.
- Evoker
- Devastation
- Flameshaper: Dragonrage now correctly interacts with Essence Well, increasing Fire Breath's chance to cause an Essence Burst to 100% while Dragonrage is active.
- Scalecommander: Mass Disintegrate should now more-reliably hit multiple Hostile enemies near the primary target.
- Monk
- Windwalker
- Fixed an issue that caused Zenith to not increase the cooldown reduction from Blackout Kick.
- Rogue
- Outlaw
- Fixed a bug that caused Between the Eyes with Supercharger to consume two supercharged combo points when Gravedigger Rank 1 generated an extra stack.
- Shaman
- Elemental
- Corrected an issue where Master of the Elements was not affecting the damage of all Flame Shocks if you activated or gained Ascendance with Master of the Elements active as intended.
- Enhancement
- Totemic: Resolved an issue causing Voltaic Blaze to consume Whirling Earth.
Dungeons
- Den of Nalorakk
- Grizzled Warbringer's Primal Echo debuff duration reduced from 30 sec to 15s
- Addressed an issue where Nalorakk can get stuck in combat with Zul'jarra after all players are defeated during in the encounter
- Voidscar Arena
- Vexaroth's Explosive Spheres now only damages players inside the area trigger upon contact
Events
- [With Weekly Reset on March 10] The Legends of the Haranir event now has an account-wide lockout, allowing participation once per week per account (was once per character).
Items
- Skilled Preyseeker's Knapsack can now be deleted from your inventory.
Professions
- Enchanting
- Fixed a bug preventing the Flames of the Sin’dorei enchant from doing its intended amount of damage. The tooltip will be corrected at a later time.
Quests
- Fixed an issue where Hammerfall peons were not providing quest credit for “A Humble Servant”.
- “Flicker in the Dark” should now complete for players who die or disconnect after subduing T'era.
- Towering Ultradon Talon is now significantly more likely to be found on the quest "One Cruel Implement".
- Fixed an issue where quests sending you to Boralus (e.g. “Remnant of Azeroth”) would direct you to go into the Silvermoon portal in Stormwind's portal room.
- “Down the Rootways” should no longer port players out of the area too soon.
- Fixed an issue where Alonsus Faol was not creating a portal for “The Sunwalker Path”.
User Interface
- Fixed an issue causing the Adventure Journal to display an entry for the quest “Delves: Worldwide Research” when the player is not currently eligible for the quest.
March 4, 2026
Achievements
- Addressed an issue with The Highest Peaks displaying incorrect progress.
- Players who have completed Cataclysmic Lumberjack may now properly harvest lumber while remaining mounted in Cataclysm zones.
- To earn With Flying Colors rewards, players must now complete a The War Within delve of any tier.
Classes
- Death Knight
- Frost
- Remorseless Winter will no longer dismount the player when it deals damage.
- Demon Hunter
- Devourer
- Fixed an issue causing Eradicate to become un-castable if it was gained during Metamorphosis and Metamorphosis expires.
- Fixed an issue causing the incorrect body type to be shown during Void Metamorphosis’ removal animation.
- Druid
- Feral, Guardian, Restoration
- Fixed an issue where Nurturing Instinct, Circle of the Heavens, and Call of the Elder Druid were not affecting Wrath, Starfire, or Starsurge.
- Hunter
- Fixed an issue causing Nature’s Ally Animal Companions to provide their Command Pet abilities.
- Increased the consistency of the Pack Leader’s Boar’s pathing on sloped terrain.
- Tracker’s Net is now treated like other breakable crowd controls, where it has a damage threshold before breaking.
- Fixed an issue where many damage dealing effects would not break Tracker’s Net.
- Survival
- Fixed an issue preventing a talent tree connection from Intimidation to Cold Feet.
- Mage
- Fixed an issue where Reverberate’s additional cast was incorrectly generating Splinters, Arcane Salvo stacks, and Spellfire Spheres.
- Fixed an issue where Comet Storm was usable while Fleeing or Feared.
- Fixed an issue causing Scorch to not deal the correct damage when talented into Scald and Heat Shimmer.
- Fixed an issue causing the Fractured Frost to incorrectly reduced Ice Lance’s damage.
- Fixed an issue causing Spontaneous Combustion to grant an incorrect number of Fire Blast charges.
- Fixed an issue causing Splitting Ice to strike enemies in breakable crowd control.
- Fixed an issue causing Flash Freezeburn’s area damage to strike enemies in breakable crowd control.
- Fixed an issue causing Flash Freezeburn’s area damage to inconsistently damage the correct number of units.
- Fixed an issue causing Controlled Instinct’s area damage to inconsistently damage the correct number of units.
- Fixed an issue causing Splintering Ray’s area damage to inconsistently damage the correct number of units.
- Fixed an issue allowing Arcane Surge to be usable in the Assisted Rotation for Arcane Mages.
- Chilled effect no longer shows “Immune” floating combat text when an enemy is not crowd-controllable.
- Monk
- Brewmaster
- Empty the Cellar now has a shorter range and should no longer target out of combat creatures.
- Windwalker
- Spells such as Fists of Fury should now consistently hit hovering enemies such as mana wyrms.
- Rogue
- Fixed an issue that caused Airborne Irritant to incorrectly apply its old AoE effect to Blind. The effect now matches the current and intended talent description.
- Assassination
- Crimson Tempest no longer generates a combo point if it hits no targets.
- Shaman
- Enhancement
- Resolved an issue allowing Windfury Weapon to be cast on both Main Hand and Off-hand weapons at the same time.
- Resolved an issue causing Arc Discharge to display a 20% increase to Chain Lightning damage increase, rather than the intended 40%.
- Resolved an issue causing Arc Discharge to be consumed by Lightning Bolt.
- Ride the Lightning now reduces Chain Lightning’s effectiveness by 20% per jump, as intended.
- Primordial Storm has been added to the Single-Button Assistant.
- Warlock
- Fixed an issue where Blight of Tongues and Weakness would not reset on encounter wipe.
- Fixed an issue where Shard Instability would be consumed if activated while casting Unstable Affliction.
Enemies and NPCs
- Players can now engage in battle with Voidseer Orivane as expected.
- Territorial Petalwings should no longer evade when engaged in combat.
Events
- Ethereal Energy objects should now be interactable when an Ethereal Tool is equipped even if the Ethereal Disruption event is not currently active.
- The Deploy the Defenses user interface for Stormarion Citadel now displays as expected until the timer expires.
- Abundance events are now available for all characters in a Warband, once one of them has completed opening tutorial questline.
- Fixed an issue where the Abundance event in Voidstorm was not granting rewards for Abundant Harvests.
- Jonas Everdawn in Silvermoon City will now offer “Saltheril’s Haven” to invite players to Saltheril’s Soiree once they have unlocked World Quests and reached level 90.
Housing
- Players on Midnight Epic Edition can now purchase additional copies of the eight Epic Edition decor items from Dennia Silvertongue in Silvermoon City.
- Harvesting lumber now provides a small amount of experience.
- The decor Fungal Pergola can now be placed inside player houses.
Items
- Fixed an issue with Void Execution Mandate where it did not trigger a shared cooldown with other trinkets.
- Rare quality profession tools and profession accessories are now Bind-on-Equip (was Bind-on-Pickup).
- Amani Extract Potion healing increased by 100%.
Player versus Player
- Resolved a Slayer’s Rise issue preventing players from respawning at the Shenzar Refinery graveyard.
- Vicious Flask of Honor, Vicious Flask of Manifested Fury, Vicious Flask of the Wrecking Ball, and Vicious Flask of Classical Spirits no longer work above level 80.
- Rogue
- Fixed a bug preventing Hemotoxin from functioning.
- Shaman
- Resolved an issue causing the Shamanism PvP talent to not function under the effects of Sated.
Prey
- Corrected an issue where the starting location of the Power of Anguish quest was not visible on the map.
- Increased the amount of Experience earned by completing Prey quests, including Prey-specific world quests.
Professions
- Enchanting
- Illusory Adornments no longer replace shoulder enchants.
- Increased the stats granted by Midnight ring enchants.
Quests
- Players who are progressing through The War Within recap at level 81+ can now enter The Rookery and complete “Calling the Stormriders”.
- The “To Be Changed” questline in Voidstorm is now available for characters who have not completed the main campaign.
- Corrected the starting location on the map for “Watch the Den”.
- On “One Will Not Kill”, Knife Priestess Hezzia will now properly die upon her spell’s expiration.
- Fixed an issue that could cause players to be unable to progress the quest “Champions of Quel’Danas”.
- Fixed an issue where abandoning “One by One”, “Intercepted”, or “Keys Are Optional” could permanently prevent Valeera from appearing, blocking progression on “The Crimson Rogue” questline.
- Resolved an issue where Risen Witherbark did not provide credit for “The Crypt in the Mist.”
- Players above level 80 should now be able to access the scenario “A Light in the Dark” while on the quest of the same name.
- Resolved an issue where two sets of Zul’jarra and Liadrin could be visible on “Brutal Feast.”
- Resolved an issue where Witherbark Visitors were not visible to players prior to the quest “I Have a Permit.”
- Resolved an issue where the conversation with Vun’zarah on “Coals of a Dead Loa” could be triggered repeatedly.
- Fixed an issue where warlocks could become unable to complete “Pardon the Interruption”.
- “Truth of the Past” should now be available to players who have reached Voidstorm.
- Fixed an issue preventing glyph hunters in Eversong Woods from finding the Shining Span Skyriding glyph for “Eversong Woods Glyph Hunter”.
- Fixed a bug where players were blocked from using the Discordant Tune on Snapdragons for “Put a Little Snap in Their Step”.
- Players who completed “Legends of the Haranir” in the current week and then pick up “Legendary Prosperity” will now have “Legendary Prosperity” automatically complete.
- Players on the Zul’Aman campaign quest “Blade Shattered” will no longer receive credit for other players killing Mor’duun. You have to do it yourself.
Renown and Reputation
- Fixed a bug that prevented players from earning Renown above rank 11.
World
- The Camp Stonewash innkeeper now provides rest and instant logout as intended.
- Fixed a spot where players could get stuck on a tree in Quel’danas.
2. März 2026
Erfolge
- „Eine zerfranste Schriftrolle“ wird nicht mehr für den Erfolg „Geschichtenjäger: Midnight“ benötigt.
Tiefen
- Gefährten sammeln in Tiefen nun die korrekten Materialien.
Dungeons
- Die für den Beitritt zu einem öffentlichen Dungeon auf Schwierigkeitsgrad „Heroisch“ erforderliche minimale Gegenstandsstufe wurde auf 211 herabgesetzt (vorher Gegenstandsstufe 214).
Quests
- Es wurde ein Fehler behoben, durch den visuelle Effekte während der Quest „Nehmt Euer Geschenk an“ nicht abgespielt wurden.
- Das Relikt der Befreiung, das für die Quest „Brutales Vergnügen“ verwendet wird, erfordert nicht mehr Stufe 86.
- Es wurde ein Fehler behoben, durch den Spielercharaktere im Abenteuermodus daran gehindert wurden, Fortschritte für die Quest „Die Leere blickt zurück“ zu machen.
- Es wurde ein Fehler behoben, durch den Spielercharaktere, die sich dafür entschieden haben, die Leerensturmkampagne vor der Immersangkampagne abzuschließen, daran gehindert wurden, die Quest „Lichtblüten in der Morgenluft“ abzuschließen.
Zauber
- Die Abklingzeit von 'Segen: Verzaubernde Flamme' wurde erhöht und die Häufigkeit des Effekts verringert.
- Das Portal von der Arkantine bringt euch nun zurück an eure vorherige Position, statt euch nach Silbermond zu bringen.
Ereignis „Zwielichtaszendenz“
- Materialistin Ophinell und Rüstungsschmied Kalinovan bieten in Orgrimmar, Sturmwind und dem Schattenhochland jetzt Gegenstände vom Ereignis „Zwielichtaszendenz“ für Resonanzkristalle an (vorher Insignien der Zwielichtklinge). Sie sind bis zum Start der Saison 1 von Midnight verfügbar.
1. März 2026
Klassen
- Jäger
- Es wurde ein Fehler behoben, durch den 'Stampfen' und 'Wildes Hauen' Gegnern durch Wände hindurch Schaden zufügen konnten.
- Magier
- Es wurde ein Fehler behoben, durch den 'Kometenhagel' Gegner durch Wände heranziehen konnte, ohne ihnen Schaden zuzufügen.
- Es wurde ein Fehler behoben, durch den 'Zertrümmern' Gegner durch Wände heranziehen konnte.
- Es wurde ein Fehler behoben, durch den ein durch 'Dualität' erzeugter 'Pyroschlag' Gegner durch Wände heranziehen konnte.
Tiefen
- Valeeras Höchststufe ist auf 45 begrenzt, bis Saison 1 von Midnight beginnt.
Dungeons
- Arena der Leerennarbe
- Es wurde ein Fehler behoben, durch den das Event der Arena nicht voranschreiten konnte.
Gegenstände
- Gebändigter Sturmarionverteidiger und lebhaftes Chlorozeros sollten jetzt in der Reittier-Sammlung erscheinen.
Beutejagd
- Spieler, die nach dem Abschluss einer Beutejagdquest nicht auf den Jagdtisch in Astalors Sanktum zugreifen konnten, sollten nun wieder neue Jagden annehmen können, solange sie das Maximum von 4 wöchentlichen Jagden noch nicht erreicht haben.
- Kommentar der Entwickler: Es gibt momentan einen Anzeigefehler für jene Spieler, die vom vorherigen Fehler betroffen waren, wodurch ihnen eventuell eine Jagd mehr angezeigt wird, als tatsächlich zur Verfügung steht. Dies wird mit den wöchentlichen Wartungsarbeiten behoben werden.
Quests
- Kreaturen in der Einführung von Midnight, die euch zur Insel von Quel'Danas führt, haben jetzt weniger Gesundheit und verursachen weniger Schaden.
- Spieler sollten nun wieder in der Lage sein, Flugblätter während „Mobilisieren! Einberufen! Rekrutieren!“ an die Menge zu verteilen, wenn sie die Aufgabe pausieren und später dazu zurückkehren.
- Es wurde ein Fehler behoben, durch den wuterfüllter Treiber für die Weltquest „Das Unbekannte überstehen“ nur in sehr großen Abständen wieder erschien.
Benutzeroberfläche und Zugänglichkeit
- Um sicherzustellen, dass die Nutzung von Makros mit unseren Zielen für Addons übereinstimmt, gibt es kleine Änderungen an den Zugriffsrechten von Makros:
- Makros können innerhalb kurzer Zeit nicht mehr als 3 Zielmarkierungen auf Einheiten setzen.
- Die folgenden Einschränkungen gelten nur, solange sich ein Spieler in einer aktiven Begegnung befindet:
- Makros können keine Chatnachrichten mehr an Chatkanäle senden, die nicht gruppenexklusiv sind (erstellte Kanäle, Gilde, Communitys, etc.).
- Makros dürfen weiterhin Chatnachrichten an gruppenexklusive Kanäle (/Schlachtzug, /Gruppe, /rw, etc.) senden, allerdings nicht mehrere Nachrichten innerhalb kurzer Zeit. Zusätzlich müssen sich alle Gruppenmitglieder innerhalb der Instanz befinden, sonst ist das Senden von Makro-Nachrichten nicht möglich.
- Makros dürfen weiterhin private Nachrichten senden, aber das Ziel muss dafür ebenfalls in der Instanz sein. Makros dürfen ebenfalls nicht mehrere private Nachrichten innerhalb von kurzer Zeit versenden.
28. Februar 2026
Dungeons und Schlachtzüge
- Nalorakks Bau
- Es wurde ein Fehler behoben, durch den Nalorakk nicht angreifbar war.
- Terrasse der Magister
- Der Abschluss des Dungeons Terrasse der Magister auf einem beliebigen Schwierigkeitsgrad schließt jetzt die Quest „Terrasse der Magister: Heimkehr“ ab, auch wenn der Charakter das erste Ziel, mit Umbric zu sprechen, nicht abgeschlossen hat.
Gegenstände
- Es wurde ein Fehler behoben, durch den einige beim Anlegen gebundene Gegenstände aus Inhalten von Midnight eine niedrigere Charakterstufe erfordert haben als für die Gegenstandsstufe der Ausrüstung vorgesehen war.
- Es wurde ein Fehler behoben, durch den einige von Spielercharakteren ausgerüstete Gegenstände aus Inhalten von Midnight vorübergehend nicht benutzbar waren.
- Gegenstände, die unvorhergesehenerweise 750 Leerenlichtmergel gekostet haben, kosten jetzt 25 Leerenlichtmergel.
- Es wurde ein Fehler behoben, durch den eine Kiste mit Kriegsvorräten im Immersangwald unter der Erde erschienen ist.
Berufe
- Zum Ausgleich des Wissenserwerbs im Vorabzugang zu Behausungen erhalten Spielercharaktere in der ersten vollständigen Woche von Midnight vom 3. bis 10. März die zweiwöchige Wissensmenge aus Aktivitäten wie Handwerksaufträgen, Schätzen, Kundenbestellungen und Sammeln.
Quests
- Es wurde ein Fehler behoben, durch den die Leerenbestie in „Wo Schluss ist, ist Schluss“ gelegentlich nicht getötet werden konnte und dadurch den Questfortschritt blockiert hat.
- Es wurde ein Fehler behoben, durch den kein Fortschritt bei „Entfesselter Zorn“ möglich war. Spielercharaktere, die bei dieser Quest festgesteckt haben, können sie jetzt abbrechen und erneut annehmen, um mit der Geschichte fortzufahren.
- Spielercharaktere, die „Astrale Ausrottung“ oder „Arsenal des Lichts“ vor Abschluss verlassen haben, können diese Quests jetzt fortsetzen.
- Es wurde ein Fehler behoben, durch den Sonnenanbeterschwärme für „Ein Fisch!“ nicht verfügbar waren.
- Es wurde ein Fehler behoben, durch den der Questboss während „Abyssus, Abyssum“ schwieriger als vorgesehen war.
- Die Position der Machtvollen Schatten bei „Brecht die Klinge“ wurde angepasst, damit sie leichter anvisiert werden können.
Benutzeroberfläche
- Die Reihenfolge einiger Gegenstände in der Transmogrifikationssammlung wurde angepasst.
- Der Rufhändler des Hofes in Silbermond wird jetzt im Immersangwald auf der Zonenkarte angezeigt.
Quelle: Blizzard
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