Resting System
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The Rest State modifier gives players a time-limited bonus to combat (PvE) experience. This frees up time for exploring other aspects of the game without penalty, such as tradeskilling and social activities, and helps players avoid level-grinding. Inns serve as a good place to hang up your sword or staff for the night because they confer special bonuses. Inns also act as home locations. Hearthstones provide a speedy way to travel back to an Inn when you need to take care of business in town or when you're ready to check in and call it a night.
Rest State
Because experience from quests does not change with the rest state you can continue to do quests while being tired. You can focus on delivery quests or other quests that don't require a lot of monster killing. You can continue to fight monsters as well if you plan to get the majority of your experience from completing a quest. "The Bar" When you are going to change rest states within your current level a special bar/divider will appear on your experience bar. If you place your cursor over this bar, you will see additional information. You can "advance the bar" or move it forward by completing a quest. If you complete enough quests you can push this transition bar to the next level. This will allow you to continue in the current rest state for longer. Monsters vs. Quests When your rest state changes you will receive a message in the left text window. Additionally your experience bar will change colors. Why was Rest State added
Your experience bar changes colors for each rest state. Well Rested is bright blue. Rested is darker blue. Normal is purple. You can also check your rest state by moving your cursor over the experience bar. A tip window will pop up showing you your current rest state. Where do I get a Hearthstone? You will receive one when you check in with the Innkeeper. Where do I find an Inn? Ask around, players will tell you. There are some located in Goldshire, Lakeshire, Darkshire, Kharanos, Thelsamar, Menethil, Southshore, Dolanaar, Auberdine, Astranaar, Razor Hill, Bloodhoof Village, Crossroads, Ratchet and Booty Bay, Brill, Trisfal, Stonard, Swamp of Sorrows, Theramore, Dustwallow Marsh and all major cities. |