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Patch 12.1

WoW Patch 12.1.5: Patchnotes zu allen Hotfixes

Geschrieben von Telias am 15.10.2026 um 08:48

Patch 12.1.5 für World of Warcraft ist am 14. Oktober 2026 erschienen. Seit dem Release nimmt Blizzard mit Hotfixes weitere Korrekturen und Anpassungen am Spiel vor. Dabei werden unter anderem Probleme bei Klassen, Dungeons, Quests und anderen Inhalten behoben sowie einzelne Balance-Änderungen umgesetzt. In dieser Übersicht findest du die aktuellen offiziellen Hotfixes zu Patch 12.1.5.

WoW Patch 12.1.5: Patchnotes zu allen Hotfixes
WoW Patch 12.1: Patchnotes zu allen Hotfixes
Oktober 14, 2026

Aqir Invasions

  • Fixed an issue where the final boss of the invasion was not properly randomizing between the three different types.

Classes

  • Druid
    • Guardian
      • Fixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
      • Fixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
      • Fixed an issue causing Persistence to grant an incorrect amount of armor.
    • Restoration
      • Fixed an issue where Nature’s Bounty could cause Abundance to fall off the Druid early.

Delves

  • Dundun has returned and hides within Bountiful delves once again. May you revel in his radiant prosperity!

Labyrinth

  • Fixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
  • Fixed an issue where the Kindo’jan encounter would fail to successfully complete when Kindo’jan reached 1 health.
  • Fixed an issue in the “Returning the Bounty” scenario that could sometimes prevent the initial bag interaction from being completable.
  • Fixed an issue in the “Returning the Bounty” scenario where Hording Looters could sometimes stop spawning.
  • Fixed an issue where Ancient Hash’ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo’jan.
  • Increased the maximum item level for the Ancient Hash’ey Battle Art enchantment to 344 (was 334).
  • Players can no longer cleanse Cursed Energy in the “Fools and Curses” scenario.
  • Enemies in Halazzi’s Lair no longer spawn within the walls.
  • Characters can no longer fall through the terrain when respawning in Nalorakk’s Rest.

Quests

  • Ancient Foes in the Vaults of Atal’Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
  • Fixed issue where NPCs in Amani’Zar Village weren’t visible during the quest “De Legend of de Hash’ey”.
Oktober 13, 2026

Dungeons and Raids

  • Altar of Fangs
    • Primal Serpent
      • Piercing Hiss damage reduced by 25%.
      • Piercing Hiss cooldown increased by 10%.
    • Ravenous Descendant
      • Health reduced by 9%.
    • Twinfang Harrower
      • Health reduced by 6%.
      • Paralyzing Shot periodic damage reduced by 20%.
      • Paralyzing Shot duration reduced to 14 seconds (was 20 seconds).
    • Ritual Chieftain
      • Blood Sacrifice healing absorb reduced by 12%.
    • Rattling Writhe
      • Health reduced by 6%.
      • Rattle periodic damage reduced by 25%.
    • High Evolutionist
      • Evolve now has a more prominent visual effect during channel.
    • Bloodletter
      • Health reduced by 5%.
    • Ascendant Serpent
      • Health reduced by 21%.
    • Living Venom
      • Health reduced by 25%.
      • Venom Burst damage reduced by 50%.
    • Rav’i
      • Carrion Burst periodic damage reduced by 10%.
    • Zul’jan
      • Axegrinder periodic damage reduced by 15%.
  • Murder Row
    • Zaen Bladesorrow
      • Fire Bomb damage reduced by 33%.
  • Ruby Life Pools
    • Earthbound Guardian
      • Earthbound’s Imprint impact damage reduced by 21%.
      • Earthbound’s Imprint periodic damage reduced by 13%.
    • Defier Draghar
      • Health reduced by 27%.
    • Primalist Cinderweaver
      • Living Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
    • Storm Warrior
      • Thunderous Stomp damage reduced by 18%.
    • High Channeler Ryvati
      • Tempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
    • Melidrussa Chillworn
      • Infused Whelp’s Cold Claws cooldown increased.
    • Kokia Blazehoof
      • Blazebound Firestorm health reduced by 12.5%.
      • Blazebound Firestorm’s Inferno impact damage reduced by 18%.
      • Blazebound Firestorm’s periodic damage reduced by 14%.
  • Temple of Sethraliss
    • Static Anomaly
      • Spark Step damage reduced by 25%.
  • The Blinding Vale
    • Sporeblight Belcher
      • Reduced health by 11%.
      • Spouting Floret periodic damage reduced by 16%.
      • Belch Sore damage reduced by 16%.
      • Reduced the number of Belch Sore projectiles per tick to 3 (was 5).
    • Radiant Spellsower
      • Light Bolt Volley damage reduced by 16%.
    • Lightwarden Ruia
      • Lightfire periodic damage reduced by 15%.
      • Pulverizing Strikes damage reduced by 12%.
    • Ziekket
      • Lightspawn Lasher health reduced by 10%.
      • Lightspore Shot damage reduced by 16%.
      • Oozing Xylem damage reduced by 16%.
      • Vicious Regrowth haste and damage buff reduced to 20% (was 30%).
  • The Venomous Abyss
    • Sszorak
      • Increased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
    • The Coiled Altar
      • The initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
      • The number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
      • Virulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
      • The number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
      • Manifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
      • Manifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
      • Increased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
      • Eternal Nightfall cast time increased by 2 seconds on all difficulties.
  • Voidscar Arena
    • Feral Saberon
      • Savage Leap cooldown increased by 25%.
    • Chitigoth
      • Insidious Aura channel duration reduced to 8 seconds (was 10 seconds).
    • Brutal Overseer
      • Brutal Slams damage increase per slam reduced to 8% (was 10%).
    • Atroxus
      • Poison Splash periodic damage reduced by 11%.
      • Toxic Aura periodic damage reduced by 20%.
    • Charonus
      • Condensed Mass periodic damage reduced by 20%.

Quelle: Blizzard



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