World of Warcraft
Shadowlands
Patch 9.1.5

World of Warcraft: Patchnotes zu Patch 9.2

Geschrieben von Telias am 20.01.2022 um 08:22

Neuer Build für Patch 9.2

Heute ist ein neuer Build für Patch 9.2 auf den öffentlichen Testrealm von World of Warcraft erschienen. Dieser beinhaltet erneut viele Anpassungen bei den Klassen.

Hiya! Here are this week’s PTR notes:

CLASSES

  • Death Knight
    • Class Sets
      • Blood
        • 4-piece: When you take damage, you have a chance equal to 100% of your Parry chance to lash out, Heart Striking your attacker. Dancing Rune Weapon now summons 2 Rune Weapons.
  • Druid
    • Restoration
      • All healing abilities increased by 10%.
      • All damage abilities increased by 10%.
      • Lifebloom healing over time increased by 12% and bloom heal increased by 20%.
      • Nourish healing (Talent) increased by 15%.
      • Overgrowth (Talent) mana cost reduced by 60%.
      • Inner Peace (Talent) now has an additional effect – While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
      • Germination (Talent) now has an additional effect – Rejuvenation duration increased by 2 seconds.
  • Mage
    • Class Sets
      • Arcane
        • 2-piece: Enemies affected by Touch of the Magi take 10% increased Arcane damage (was 18%).
      • Fire
        • 4-piece: Fire Blast and Phoenix Flames now recharge 50% faster while Combustion is active (was 100%).
  • Paladin
    • Ashen Hallow (Venthyr Ability) healing reduced by 15% for all specializations.
    • Holy
      • Ashen Hallow, Hammer of Wrath, Judgment, and Holy Shock damage reduced by 12%.
      • Avenging Wrath (Rank 3) has been removed.
    • Class Sets
      • Protection
        • 4-piece: When you take damage, you have a chance equal to 100% of your Block chance to cast Judgment at your attacker.
  • Priest
    • Holy
      • All healing abilities increased by 10%.
      • All damage abilities increased by 15%.
      • Symbol of Hope cooldown reduced to 3 minutes (was 5 minutes) and channel time reduced to 4 seconds (was 5 seconds).
      • Holy Word: Chastise damage increased by 25%.
      • Prayer Circle (Talent) now also reduces the mana cost of Prayer of Healing by 25%.
      • Guardian Angel (Talent) now has an additional effect – When Guardian Spirit saves the target from death, it does not expire.
      • Afterlife (Talent) now has an additional effect – As a Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption.
      • Binding Heal (Talent) has been removed.
      • Cosmic Ripple (Talent) has been moved and replaces Binding Heal (Talent) on row 40.
      • New Talent (Row 30): Binding Heals – 20% of Heal or Flash Heal healing on other targets also heals you.

DUNGEONS AND RAIDS

  • Mists of Tirna Scithe
    • Drust Spiteclaw’s Bloodletting now has a minimum range, and is only used on players at least 10 yards away.
    • Drust Spiteclaw’s Dying Breath now has a much smaller area of effect. A warning visual and delay has been added to allow time to play around it.
    • Dying Breath debuff duration reduced to 20 seconds (was 30 seconds), and is no longer automatically removed upon leaving combat.
      • Developers’ note: We hoped to see Dying Breath used for high-risk/high-reward plays, but players have found that the risk generally outweighed the reward. This update should make the risk more manageable & make the ability more interesting to play around.
  • Mythic+
    • Affixes
      • New Seasonal Affix: Encrypted – Enemies throughout the dungeon possess relics of the First Ones. Destroy the relics to summon the First Ones’ Automa and gain powerful bonuses, based on the order in which they were destroyed.

ITEMS AND REWARDS

  • Mechagon Peacekeeper, Rusty Mechanocrawler, and Scrapforged Mechaspider can now soar into the sky with their unique flying animation.

PLAYER VERSUS PLAYER

  • New Arena: Maldraxxus Coliseum
    • Developers’ note: Maldraxxus Coliseum will be the only arena available in the queue on the PTR for testing.

Patch 9.2 ist der letzte große Story-Patch in Shadowlands. Dieser beinhaltet die letzte Raid-Instanz in dieser Erweiterung für World of Warcraft. Es handelt sich um einen großen Patch zu dem nicht nur ein Schlachtzug, sondern auch ein neues Gebiet und zahlreiche weitere Inhalte gehören. Auf unserer Übersicht zu Patch 9.2 findet ihr weitere Details und Guides zu diesem Patch. Eine Liste aller Inhalte sind in den offiziellen Patchnotes zu Patch 9.2 zu sehen.

World of Warcraft Patch 9.2

World of Warcraft: Patch 9.2 Inhalte

Vorab die wichtigsten Neuerungen aus diesem Patch zusammengefasst.

World of Warcraft: Patchnotes zu Patch 9.2

Nachfolgend die offiziellen englischen Patchnotes zu Patch 9.1.5. Die deutschen Patchnotes folgen kurz vor Patch-Release.

Patch 9.2 befindet sich in der Entwicklungsphase, weshalb diese Patchnotes auch noch nicht final sind. Sie werden in den kommenden Wochen mit weiteren Änderungen und Neuerungen erweitert.

World of Warcraft Version 9.2 PTR – Eternity’s End

CHARACTERS

  • Added 3 new Night Elf male face options based on the 3 scowling faces, but now with a more natural and less aggressive mouth.

CLASSES

  • Death Knight
    • Final Sentence (Kyrian Runecarving Power) now grants 4% damage per stack (was 3%), duration reduced to 15 seconds (was 18 seconds), and now grants the Rune and Damage buff on the initial cast of Shackle the Unworthy (and again each time it spreads).
    • Rampant Transference (Night Fae Runecarving Power) Strength per stack of Death’s Due increased by 3% (was 2%).
  • Druid
    • Sinful Hysteria (Venthyr Runecarving Power) now increases the duration of Ravenous Frenzy by 0.1 second with each application (was 0.2 seconds) and you will not be overcome by Frenzy for 3 seconds after it ends (was 5 seconds).
      • Developers’ note: We are currently workshopping Sinful Hysteria to bring it in line with other legendaries available for Druids. Future builds may see additional changes to Sinful Hysteria so we invite any and all feedback to ensure the spirit of this legendary remains intact.
  • Mage
    • Harmonic Echo (Kyrian Runecarving Power) now also echoes the damage to the primary target affected by Radiant Spark’s Vulnerability.
    • Frost
      • Comet Storm (Talent) no longer removes Winter’s Chill.
    • Class Sets
      • Arcane
        • 4-piece: Reworked – Touch of the Magi’s duration is increased by 4 seconds and 25% mana regeneration for 12 seconds.
      • Frost
        • 2-piece: Removed the requirement to be in Icy Veins to trigger Comet Storm.
  • Monk
    • Class Sets
      • Brewmaster
        • 4-piece: Reworked – Keg Smash deals an additional 50% damage, heals you for 66% of damage dealt, and grants 66% of damage dealt as maximum health for 10 seconds.
          • Developers’ note: We pivoted Brewmaster to a new bonus that has more impact. This new 4pc bonus offers easy-to-access power, but savvy players who maximize the damage dealt by their Keg Smash will be able gain additional benefits from the healing and maximum health bonuses.
      • Mistweaver
        • 2-piece: Essence Font Healing increased by 5% in addition to the duration extension.
          • Developers’ note: Due to overlapping, this wasn’t increasing heal throughput as much as we’d like. Adding some additional love for Essence Font so the bonus is X.
        • 4-piece: Drinking Thunder Focus Tea with the bonus active no longer interrupts Soothing Mists.
  • Paladin
    • Class Sets
      • Protection
        • 4-piece: Fixed an issue which prevented Glorious Purpose from casting Judgment.
  • Priest
    • Class Sets
      • Shadow
        • 2-piece: Reworked – You have a 0.8% chance per Insanity spent on damaging spells to trigger Dark Thought.
        • 4-piece: Reworked – Consuming a Dark Thought causes your shadow to animate, following you and dealing 3,715 Shadow damage over 8 seconds to all enemies within 10 yards of your target.
  • Shaman
    • Elemental Conduit (Venthyr Runecarving Power) now also reduces the cooldown of Chain Harvest (Venthyr Ability) by 1 second when Flame Shock critically strikes.
    • Flame Shock now has a target cap of 6.
    • Frost Shock damage increased by 40%.
    • Unruly Winds (Conduit) chance to trigger is now 15% to 50% based on item level (was 20% to 35%).
    • Magma Fist (Conduit) additional critical strike chance is now 12% to 37.2% based on item level (was 15% to 25%).
    • Focused Lightning (Conduit) damage or healing increase is now 5% to 12% based on item level (was 1% to 4.5%).
    • Chilled to the Core (Conduit) chance to trigger is now 30% to 72% based on item level (was 21% to 35%).
    • Elemental
      • Icefury (Talent) now causes your next 4 Frost Shocks to deal 225% increased damage (was 300%).
      • Fire Elemental has had the mana cost of its abilities reduced by 90% and should no longer run out of mana.
    • Enhancement
      • If you Lava Lash a target that has Flame Shock on them, Lava Lash will now spread Flame Shock to up to 3 nearby enemies in an 8 yard radius. If all enemies in the area are already affected with Flame Shock, it will refresh the duration of Flame Shock instead.
      • Feral Spirit no longer shows up under the unit frame “totem timers” slots. This is to prevent too many Spirits in conjunction with other summons overflowing these slots and despawning the Spirits prematurely.
      • Ice Strike (Talent) and Sundering (Talent) can now properly cause the Flametongue weapon damage effect.
      • Ice Strike and Sundering are no longer able to used while disarmed.
    • Class Sets
      • Enhancement
        • 4-piece: Fixed an issue that prevented the duration extension to Storm Elemental or Fire Elemental from triggering.
      • Restoration
        • 2-piece: Reworked – Your critical healing increases the critical chance of your next Chain Heal by 2%, stacking up to 50 times.
          • Developers’ note: This includes periodic healing and proc’ed healing, so it should stack up pretty quickly from Healing Rain and Riptide ticks as well as any other healing you’re doing. This is intended to push you to really want to cast Chain Heal every now and then, but otherwise not feel like you need to spam Chain Heal to get value out of it. More of an ebb and flow feeling than the previous 2-piece.
        • 4-piece: Reworked – Your Chain Heal critical hits reduce the remaining cooldown of one of your totems by 2 seconds. Your Healing Stream Totem, Healing Tide Totem, Mana Tide Totem, and Spirit Link Totem now also cast Chain Heal when you drop them.
          • Developers’ note: Any totem that’s on cooldown is currently a valid choice for the cooldown reduction effect. The Chain Heal is currently cast by you, not by the totem, but the intent is for the visual to end up shooting from the totem.
  • Warlock
    • Summon Succubus/Incubus (Incubus will be available in a future PTR build)
      • Seduction (Pet Ability) now causes the target to slowly walk towards the demon. It now also has a chance to break on damage taken, rather than always breaking on the first instance of damage.
      • Whiplash (Pet Ability) now also causes enemies to take 1% increased damage from the Succubus or Incubus each time it strikes, stacking up to 10 times. Duration increased to 15 seconds (was 10 seconds).
  • Warrior
    • Class Sets
      • Arms
        • 2-piece: Reworked – Colossus Smash lasts 3 seconds longer and increases your damage dealt to affected enemies by an additional 5%.
        • 4-piece: Reworked – Tactician has a 50% increased chance to trigger against enemies with Colossus Smash and causes your next Overpower to grant 2% Strength, up to 8% for 15 seconds.

DUNGEONS AND RAIDS

  • New Raid: Sepulcher of the First Ones
    • Deep in the Sepulcher of the First Ones lies the key to unlock the Jailer’s plans. Gather the power of the First Ones as you pursue Zovaal into the Sepulcher and fight through his forces—but first, you must face Anduin, and discover a way to resist the Jailer’s terrifying Domination magic.
  • Tazavesh, the Veiled Market
    • Now separated into two dungeons and added to the Mythic+ dungeon rotation.

ITEMS AND REWARDS

  • Progenitor Armor Set
    • Collect your class armor set from defeating bosses in the Sepulcher of the First Ones raid and from the Great Vault to unlock 2-piece and 4-piece set bonuses that power certain abilities for your specialization.
      • Developers’ note: When the PTR is live, Setzertauren can be found in the central ring of Oribos to purchase the armor sets for testing the set bonuses.

PET BATTLES

  • New wild pets to capture in Zereth Mortis.

PLAYER VERSUS PLAYER

  • New Brawl: Solo Shuffle
    • The Solo Shuffle brawl pits six players (two healers, four damage dealers) against each other in exciting 3v3 Arena matches. As the name implies, you can only queue for this brawl solo. Play a series of short matches as teams are shuffled and earn rewards based on your performance.
  • Warlock
    • Deathbolt (PvP Talent) now deals its damage over 3 seconds (was immediate damage). This periodic effect cannot be dispelled.

PROFESSIONS

  • Rare Crafted Equipment recipes now have an additional Optional Reagent slot.
  • New Recipes (All of these new recipes and reagents can be found on the Craftataur NPC in Oribos during the 9.2 PTR)
    • Optional Reagent: Crafter’s Mark IV– Set the crafted equipment to item level 233 and the required level to 60.
    • Optional Reagent: Crafter’s Mark of the First Ones – Set the crafted equipment to item level 262, required level to 60, and adds Unique Equipped: Shadowlands Crafted.
    • Alchemy
      • Optional Reagent: Sustaining Armor Polish
      • Optional Reagent: Infusion: Corpse Purification
      • New Potion: Cosmic Healing Potion (Flaskataur in Oribos sells the potions during the PTR)
    • Cooking
      • Empty Kettle of Stone Soup – Set out a Kettle of Stone Soup, ready to fill with delicious ingredients. Contribute ingredients to finish it and feed up to 35 people in your raid or party. Spend at least 10 seconds eating to become well fed with 20 in a stat for 1 hour.
      • New Meat: Protoflesh
    • Enchanting
      • Optional Reagent: Cosmic Protoweave
      • Optional Reagent: Magically Regulated Automa Core
    • Engineering
      • Optional Reagent: Pure-Air Sail Extensions
      • Optional Reagent: Erratic Genesis Matrix
    • Fishing
      • New Fish: Precursor Placoderm
    • Herbalism
      • Hew Herb: First Flower
    • Inscription
      • Vantus Rune: Sepulcher of the First Ones
      • Contract: Enlightened Brokers
    • Jewelcrafting
      • Optional Reagent: Devourer Essence Stone
      • Optional Reagent: Ephemera Harmonizing Stone
    • Mining
      • New Ore: Progenium Ore
    • Skinning
      • New Hide: Protogenic Pelt
    • Tailoring
      • New Cloth: Silken Protofiber

QUESTS

  • New Campaign Chapters

TORGHAST, TOWER OF THE DAMNED

  • New Game Mode: The Jailer’s Gauntlet
    • Run through a series of increasingly challenging encounters, across 8 floors per layer and 8 layers total to earn unique rewards.
  • Four new challenging Layers have been introduced, Layers 13–16.
  • Torments
    • New: Empowered Torments – Existing Torments that have increased in strength.
      • 1 Empowered Torment will be applied to Layers 13–14, and 2 Empowered Torments will be applied to Layers 15–16.
  • Anima Powers
    • Shaman
      • Heart of the Deathseer no longer causes increased Flame Shock spreading.

USER INTERFACE AND ACCESSIBILITY

  • New Feature: Click Casting
    • This feature allows you to cast spells by simply clicking on a unit frame.
    • Set up your spell bindings by going to the Key Bindings menu or Interface Options → Combat.
  • New Setting: Unit Frame Mouseover Casting
    • This setting allows you to mouse over a unit frame and cast a spell on that character without targeting them.
    • Access this setting under Interface Options → Combat.

ZERETH MORTIS
Zereth Mortis was created by the First Ones as a workshop to create afterlives. Its denizens—the automa—have built all that exists in the Shadowlands. It is a strange, otherworldly location that defies all concepts of reality or physics. The Jailer intends to use the secrets of Zereth Mortis to reshape reality and bend it to his malevolent will.

  • New Reputation: The Enlightened
    • The Enlightened are brokers that arrived on Zereth Mortis a long time ago. They no longer see their world in a transactional manner, but instead they treat their dwelling as a sacred place, and hope to answer to a higher calling—the pursuit of knowledge. Find common ground with The Enlightened to succeed and defend Zereth Mortis.
  • Cypher of the First Ones
    • The automa of Zereth Mortis speak in a musical language that is incomprehensible to mortal races. Team up with a curious automa sidekick in this new progression system to learn the lost language of the Progenitors and delve deeper into the secrets of Zereth Mortis, unlocking an array of new zone activities, daily quests, events, and rewards.
      • Developers’ note: This feature is currently under development so any aspects being discussed could be subject to change.
  • Protoform Synthesis
    • A new crafting system that allows you to gather reagents and create Zereth Mortis-themed mounts and battle pets.
  • New World Boss: Antros, Keeper of the Antecedents located on Antecedent Isle in Zereth Mortis.
  • New World Quests are available after completing Chapter 2 of the new campaign.
  • New side quests.
  • New rares and treasures to discover.
    • Developers’ note: Zereth Mortis rewards and combat tuning are still under development.

Quelle: Blizzard

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